📄 frame.h
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/////////////////////////////////////////////////////////////////////////////// Name: wx/palmos/frame.h// Purpose: wxFrame class// Author: William Osborne - minimal working wxPalmOS port// Modified by:// Created: 10/13/04// RCS-ID: $Id: frame.h,v 1.8 2005/09/23 12:50:34 MR Exp $// Copyright: (c) William Osborne// Licence: wxWindows licence/////////////////////////////////////////////////////////////////////////////#ifndef _WX_FRAME_H_#define _WX_FRAME_H_class WXDLLEXPORT wxFrame : public wxFrameBase{public: // construction wxFrame() { Init(); } wxFrame(wxWindow *parent, wxWindowID id, const wxString& title, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxDEFAULT_FRAME_STYLE, const wxString& name = wxFrameNameStr) { Init(); Create(parent, id, title, pos, size, style, name); } bool Create(wxWindow *parent, wxWindowID id, const wxString& title, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxDEFAULT_FRAME_STYLE, const wxString& name = wxFrameNameStr); virtual ~wxFrame(); // implement base class pure virtuals virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL); virtual void Raise(); // implementation only from now on // ------------------------------- // event handlers void OnPaint(wxPaintEvent& event); // Toolbar#if wxUSE_TOOLBAR virtual wxToolBar* CreateToolBar(long style = -1, wxWindowID id = wxID_ANY, const wxString& name = wxToolBarNameStr); virtual void PositionToolBar();#endif // wxUSE_TOOLBAR // event handlers bool HandleMenuLoop(const wxEventType& evtType, WXWORD isPopup); virtual wxPoint GetClientAreaOrigin() const;#if wxUSE_MENUS_NATIVE bool HandleMenuOpen(); bool HandleMenuSelect(WXEVENTPTR event);#endif // wxUSE_MENUS_NATIVEprotected: // common part of all ctors void Init(); // override base class virtuals virtual void DoGetClientSize(int *width, int *height) const; virtual void DoSetClientSize(int width, int height);#if wxUSE_MENUS_NATIVE // a plug in for MDI frame classes which need to do something special when // the menubar is set virtual void InternalSetMenuBar();#endif // wxUSE_MENUS_NATIVE // propagate our state change to all child frames void IconizeChildFrames(bool bIconize); virtual bool IsMDIChild() const { return false; } // Data to save/restore when calling ShowFullScreen int m_fsStatusBarFields; // 0 for no status bar int m_fsStatusBarHeight; int m_fsToolBarHeight;private: // used by IconizeChildFrames(), see comments there bool m_wasMinimized; DECLARE_EVENT_TABLE() DECLARE_DYNAMIC_CLASS_NO_COPY(wxFrame)};#endif // _WX_FRAME_H_
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