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📄 treectrl.h

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/////////////////////////////////////////////////////////////////////////////// Name:        wx/palmos/treectrl.h// Purpose:     wxTreeCtrl class// Author:      William Osborne - minimal working wxPalmOS port// Modified by:// Created:     10/13/04// RCS-ID:      $Id: treectrl.h,v 1.9 2006/03/28 13:11:20 ABX Exp $// Copyright:   (c) William Osborne// Licence:     wxWindows licence/////////////////////////////////////////////////////////////////////////////#ifndef _WX_TREECTRL_H_#define _WX_TREECTRL_H_// ----------------------------------------------------------------------------// headers// ----------------------------------------------------------------------------#if wxUSE_TREECTRL#include "wx/textctrl.h"#include "wx/dynarray.h"#include "wx/treebase.h"#include "wx/hashmap.h"// fwd declclass  WXDLLEXPORT wxImageList;class  WXDLLEXPORT wxDragImage;struct WXDLLEXPORT wxTreeViewItem;// hash storing attributes for our itemsWX_DECLARE_EXPORTED_VOIDPTR_HASH_MAP(wxTreeItemAttr *, wxMapTreeAttr);// ----------------------------------------------------------------------------// wxTreeCtrl// ----------------------------------------------------------------------------class WXDLLEXPORT wxTreeCtrl : public wxControl{public:    // creation    // --------    wxTreeCtrl() { Init(); }    wxTreeCtrl(wxWindow *parent, wxWindowID id = wxID_ANY,               const wxPoint& pos = wxDefaultPosition,               const wxSize& size = wxDefaultSize,               long style = wxTR_HAS_BUTTONS | wxTR_LINES_AT_ROOT,               const wxValidator& validator = wxDefaultValidator,               const wxString& name = wxTreeCtrlNameStr)    {        Create(parent, id, pos, size, style, validator, name);    }    virtual ~wxTreeCtrl();    bool Create(wxWindow *parent, wxWindowID id = wxID_ANY,                const wxPoint& pos = wxDefaultPosition,                const wxSize& size = wxDefaultSize,                long style = wxTR_HAS_BUTTONS | wxTR_LINES_AT_ROOT,                const wxValidator& validator = wxDefaultValidator,                const wxString& name = wxTreeCtrlNameStr);    // accessors    // ---------        // get the total number of items in the control    virtual unsigned int GetCount() const;        // indent is the number of pixels the children are indented relative to        // the parents position. SetIndent() also redraws the control        // immediately.    unsigned int GetIndent() const;    void SetIndent(unsigned int indent);    // spacing is the number of pixels between the start and the Text    unsigned int GetSpacing() const { return 18; } // return wxGTK default    void SetSpacing(unsigned int WXUNUSED(spacing)) { }        // image list: these functions allow to associate an image list with        // the control and retrieve it. Note that the control does _not_ delete        // the associated image list when it's deleted in order to allow image        // lists to be shared between different controls.        //        // The normal image list is for the icons which correspond to the        // normal tree item state (whether it is selected or not).        // Additionally, the application might choose to show a state icon        // which corresponds to an app-defined item state (for example,        // checked/unchecked) which are taken from the state image list.    wxImageList *GetImageList() const;    wxImageList *GetStateImageList() const;    void SetImageList(wxImageList *imageList);    void SetStateImageList(wxImageList *imageList);    void AssignImageList(wxImageList *imageList);    void AssignStateImageList(wxImageList *imageList);    // Functions to work with tree ctrl items. Unfortunately, they can _not_ be    // member functions of wxTreeItem because they must know the tree the item    // belongs to for Windows implementation and storing the pointer to    // wxTreeCtrl in each wxTreeItem is just too much waste.    // accessors    // ---------        // retrieve items label    wxString GetItemText(const wxTreeItemId& item) const;        // get one of the images associated with the item (normal by default)    int GetItemImage(const wxTreeItemId& item,                     wxTreeItemIcon which = wxTreeItemIcon_Normal) const;        // get the data associated with the item    wxTreeItemData *GetItemData(const wxTreeItemId& item) const;        // get the item's text colour    wxColour GetItemTextColour(const wxTreeItemId& item) const;        // get the item's background colour    wxColour GetItemBackgroundColour(const wxTreeItemId& item) const;        // get the item's font    wxFont GetItemFont(const wxTreeItemId& item) const;    // modifiers    // ---------        // set items label    void SetItemText(const wxTreeItemId& item, const wxString& text);        // get one of the images associated with the item (normal by default)    void SetItemImage(const wxTreeItemId& item, int image,                      wxTreeItemIcon which = wxTreeItemIcon_Normal);        // associate some data with the item    void SetItemData(const wxTreeItemId& item, wxTreeItemData *data);        // force appearance of [+] button near the item. This is useful to        // allow the user to expand the items which don't have any children now        // - but instead add them only when needed, thus minimizing memory        // usage and loading time.    void SetItemHasChildren(const wxTreeItemId& item, bool has = true);        // the item will be shown in bold    void SetItemBold(const wxTreeItemId& item, bool bold = true);        // the item will be shown with a drop highlight    void SetItemDropHighlight(const wxTreeItemId& item, bool highlight = true);        // set the items text colour    void SetItemTextColour(const wxTreeItemId& item, const wxColour& col);        // set the items background colour    void SetItemBackgroundColour(const wxTreeItemId& item, const wxColour& col);        // set the items font (should be of the same height for all items)    void SetItemFont(const wxTreeItemId& item, const wxFont& font);    // item status inquiries    // ---------------------        // is the item visible (it might be outside the view or not expanded)?    bool IsVisible(const wxTreeItemId& item) const;        // does the item has any children?    bool ItemHasChildren(const wxTreeItemId& item) const;        // is the item expanded (only makes sense if HasChildren())?    bool IsExpanded(const wxTreeItemId& item) const;        // is this item currently selected (the same as has focus)?    bool IsSelected(const wxTreeItemId& item) const;        // is item text in bold font?    bool IsBold(const wxTreeItemId& item) const;    // number of children    // ------------------        // if 'recursively' is false, only immediate children count, otherwise        // the returned number is the number of all items in this branch    size_t GetChildrenCount(const wxTreeItemId& item,                            bool recursively = true) const;    // navigation    // ----------    // wxTreeItemId.IsOk() will return false if there is no such item        // get the root tree item    wxTreeItemId GetRootItem() const;        // get the item currently selected (may return NULL if no selection)    wxTreeItemId GetSelection() const;        // get the items currently selected, return the number of such item        //        // NB: this operation is expensive and can take a long time for a        //     control with a lot of items (~ O(number of items)).    size_t GetSelections(wxArrayTreeItemIds& selections) const;        // get the parent of this item (may return NULL if root)    wxTreeItemId GetItemParent(const wxTreeItemId& item) const;        // for this enumeration function you must pass in a "cookie" parameter        // which is opaque for the application but is necessary for the library        // to make these functions reentrant (i.e. allow more than one        // enumeration on one and the same object simultaneously). Of course,        // the "cookie" passed to GetFirstChild() and GetNextChild() should be        // the same!        // get the first child of this item    wxTreeItemId GetFirstChild(const wxTreeItemId& item,                               wxTreeItemIdValue& cookie) const;        // get the next child    wxTreeItemId GetNextChild(const wxTreeItemId& item,                              wxTreeItemIdValue& cookie) const;        // get the last child of this item - this method doesn't use cookies    wxTreeItemId GetLastChild(const wxTreeItemId& item) const;        // get the next sibling of this item    wxTreeItemId GetNextSibling(const wxTreeItemId& item) const;        // get the previous sibling    wxTreeItemId GetPrevSibling(const wxTreeItemId& item) const;

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