📄 glcanvas.h
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/////////////////////////////////////////////////////////////////////////////// Name: wx/palmos/glcanvas.h// Purpose: wxGLCanvas, for using OpenGL with wxWidgets under Palm OS// Author: William Osborne - minimal working wxPalmOS port// Modified by:// Created: 10/13/04// RCS-ID: $Id: glcanvas.h,v 1.5 2006/11/06 00:57:44 VZ Exp $// Copyright: (c) William Osborne// Licence: wxWindows licence/////////////////////////////////////////////////////////////////////////////#ifndef _WX_GLCANVAS_H_#define _WX_GLCANVAS_H_#include "wx/palette.h"#include "wx/scrolwin.h"#include "wx/msw/wrapwin.h"#include <GL/gl.h>class WXDLLIMPEXP_GL wxGLCanvas; /* forward reference */class WXDLLIMPEXP_GL wxGLContext: public wxObject{public: wxGLContext(bool isRGB, wxGLCanvas *win, const wxPalette& palette = wxNullPalette); wxGLContext( bool isRGB, wxGLCanvas *win, const wxPalette& WXUNUSED(palette), const wxGLContext *other /* for sharing display lists */ ); virtual ~wxGLContext(); void SetCurrent(); void SetColour(const wxChar *colour); void SwapBuffers(); inline wxWindow* GetWindow() const { return m_window; } inline WXHDC GetHDC() const { return m_hDC; } inline HGLRC GetGLRC() const { return m_glContext; }public: HGLRC m_glContext; WXHDC m_hDC; wxWindow* m_window;};class WXDLLIMPEXP_GL wxGLCanvas: public wxWindow{ DECLARE_CLASS(wxGLCanvas)public: wxGLCanvas(wxWindow *parent, wxWindowID id = wxID_ANY, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = wxGLCanvasName, int *attribList = 0, const wxPalette& palette = wxNullPalette); wxGLCanvas(wxWindow *parent, const wxGLContext *shared = (wxGLContext *) NULL, wxWindowID id = wxID_ANY, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = wxGLCanvasName, int *attribList = (int *) NULL, const wxPalette& palette = wxNullPalette); wxGLCanvas(wxWindow *parent, const wxGLCanvas *shared = (wxGLCanvas *)NULL, wxWindowID id = wxID_ANY, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = wxGLCanvasName, int *attribList = 0, const wxPalette& palette = wxNullPalette); virtual ~wxGLCanvas(); // Replaces wxWindow::Create functionality, since // we need to use a different window class bool Create(wxWindow *parent, wxWindowID id, const wxPoint& pos, const wxSize& size, long style, const wxString& name); void SetCurrent();#ifdef __WXUNIVERSAL__ virtual bool SetCurrent(bool doit) { return wxWindow::SetCurrent(doit); };#endif void SetColour(const wxChar *colour); void SwapBuffers(); void OnSize(wxSizeEvent& event); void OnQueryNewPalette(wxQueryNewPaletteEvent& event); void OnPaletteChanged(wxPaletteChangedEvent& event); inline wxGLContext* GetContext() const { return m_glContext; } inline WXHDC GetHDC() const { return m_hDC; } void SetupPixelFormat(int *attribList = (int *) NULL); void SetupPalette(const wxPalette& palette); wxPalette CreateDefaultPalette(); inline wxPalette* GetPalette() const { return (wxPalette *) &m_palette; }protected: wxGLContext* m_glContext; // this is typedef-ed ptr, in fact wxPalette m_palette; WXHDC m_hDC; DECLARE_EVENT_TABLE()};#endif // _WX_GLCANVAS_H_
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