📄 colour.h
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/////////////////////////////////////////////////////////////////////////////// Name: wx/cocoa/colour.h// Purpose: wxColour class// Author: David Elliott// Modified by:// Created: 2003/06/17// RCS-ID: $Id: colour.h,v 1.16 2006/10/09 23:44:00 VZ Exp $// Copyright: (c) 2003 David Elliott// Licence: wxWindows licence/////////////////////////////////////////////////////////////////////////////#ifndef __WX_COCOA_COLOUR_H__#define __WX_COCOA_COLOUR_H__#include "wx/object.h"#include "wx/string.h"// ========================================================================// wxColour// ========================================================================class WXDLLEXPORT wxColour : public wxColourBase{public: // constructors // ------------ // default wxColour() { Init(); } // the other standard ones: notice that we can't use // DEFINE_STD_WXCOLOUR_CONSTRUCTORS here because we need to call Init() to // initialize m_cocoaNSColor and the macro doesn't do it wxColour( ChannelType red, ChannelType green, ChannelType blue, ChannelType alpha = wxALPHA_OPAQUE ) { Init(); Set(red, green, blue, alpha); } wxColour(unsigned long colRGB) { Init(); Set(colRGB); } wxColour(const wxString &colourName) { Init(); Set(colourName); } wxColour(const wxChar *colourName) { Init(); Set(colourName); } // initialization using existing NSColor wxColour( WX_NSColor aColor ); // copy ctors and assignment operators wxColour( const wxColour& col ); wxColour& operator = ( const wxColour& col ); virtual ~wxColour(); // accessors bool Ok() const { return IsOk(); } bool IsOk() const { return m_cocoaNSColor; } WX_NSColor GetNSColor() { return m_cocoaNSColor; } unsigned char Red() const { return m_red; } unsigned char Green() const { return m_green; } unsigned char Blue() const { return m_blue; } unsigned char Alpha() const { return m_alpha; } // comparison bool operator == (const wxColour& colour) const { return m_cocoaNSColor == colour.m_cocoaNSColor || (m_red == colour.m_red && m_green == colour.m_green && m_blue == colour.m_blue && m_alpha == colour.m_alpha); } bool operator != (const wxColour& colour) const { return !(*this == colour); } // Set() functions void Set( WX_NSColor aColor ); // reroute the inherited ones void Set(unsigned char red, unsigned char green, unsigned char blue, unsigned char alpha = wxALPHA_OPAQUE) { wxColourBase::Set(red, green, blue, alpha); } bool Set(const wxChar *str) { return wxColourBase::Set(str); } bool Set(const wxString &str) { return wxColourBase::Set(str); } void Set(unsigned long colRGB) { wxColourBase::Set(colRGB); }protected: // puts the object in an invalid, uninitialized state void Init(); virtual void InitRGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a);private: WX_NSColor m_cocoaNSColor; unsigned char m_red; unsigned char m_green; unsigned char m_blue; unsigned char m_alpha; DECLARE_DYNAMIC_CLASS(wxColour)};#endif // __WX_COCOA_COLOUR_H__
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