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📄 colour.h

📁 很牛的GUI源码wxWidgets-2.8.0.zip 可在多种平台下运行.
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/////////////////////////////////////////////////////////////////////////////// Name:        wx/cocoa/colour.h// Purpose:     wxColour class// Author:      David Elliott// Modified by:// Created:     2003/06/17// RCS-ID:      $Id: colour.h,v 1.16 2006/10/09 23:44:00 VZ Exp $// Copyright:   (c) 2003 David Elliott// Licence:     wxWindows licence/////////////////////////////////////////////////////////////////////////////#ifndef __WX_COCOA_COLOUR_H__#define __WX_COCOA_COLOUR_H__#include "wx/object.h"#include "wx/string.h"// ========================================================================// wxColour// ========================================================================class WXDLLEXPORT wxColour : public wxColourBase{public:    // constructors    // ------------    // default    wxColour() { Init(); }    // the other standard ones: notice that we can't use    // DEFINE_STD_WXCOLOUR_CONSTRUCTORS here because we need to call Init() to    // initialize m_cocoaNSColor and the macro doesn't do it    wxColour( ChannelType red, ChannelType green, ChannelType blue,              ChannelType alpha = wxALPHA_OPAQUE )        { Init(); Set(red, green, blue, alpha); }    wxColour(unsigned long colRGB) { Init(); Set(colRGB); }    wxColour(const wxString &colourName) { Init(); Set(colourName); }    wxColour(const wxChar *colourName) { Init(); Set(colourName); }    // initialization using existing NSColor    wxColour( WX_NSColor aColor );    // copy ctors and assignment operators    wxColour( const wxColour& col );    wxColour& operator = ( const wxColour& col );    virtual ~wxColour();    // accessors    bool Ok() const { return IsOk(); }    bool IsOk() const { return m_cocoaNSColor; }    WX_NSColor GetNSColor() { return m_cocoaNSColor; }    unsigned char Red() const { return m_red; }    unsigned char Green() const { return m_green; }    unsigned char Blue() const { return m_blue; }    unsigned char Alpha() const { return m_alpha; }    // comparison    bool operator == (const wxColour& colour) const    {        return m_cocoaNSColor == colour.m_cocoaNSColor ||               (m_red == colour.m_red &&                m_green == colour.m_green &&                m_blue == colour.m_blue &&                m_alpha == colour.m_alpha);    }    bool operator != (const wxColour& colour) const        { return !(*this == colour); }    // Set() functions    void Set( WX_NSColor aColor );    // reroute the inherited ones    void Set(unsigned char red,             unsigned char green,             unsigned char blue,             unsigned char alpha = wxALPHA_OPAQUE)        { wxColourBase::Set(red, green, blue, alpha); }    bool Set(const wxChar *str)        { return wxColourBase::Set(str); }    bool Set(const wxString &str)        { return wxColourBase::Set(str); }    void Set(unsigned long colRGB)        { wxColourBase::Set(colRGB); }protected:    // puts the object in an invalid, uninitialized state    void Init();    virtual void    InitRGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a);private:    WX_NSColor m_cocoaNSColor;    unsigned char m_red;    unsigned char m_green;    unsigned char m_blue;    unsigned char m_alpha;    DECLARE_DYNAMIC_CLASS(wxColour)};#endif // __WX_COCOA_COLOUR_H__

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