📄 dialog.h
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/////////////////////////////////////////////////////////////////////////////// Name: wx/cocoa/dialog.h// Purpose: wxDialog class// Author: David Elliott// Modified by:// Created: 2002/12/15// RCS-ID: $Id: dialog.h,v 1.13 2006/09/05 20:45:17 VZ Exp $// Copyright: David Elliott// Licence: wxWindows licence/////////////////////////////////////////////////////////////////////////////#ifndef _WX_COCOA_DIALOG_H_#define _WX_COCOA_DIALOG_H_#include "wx/defs.h"// NOTE: we don't need panel.h, but other things expect it to be included#include "wx/panel.h"#include "wx/cocoa/NSPanel.h"WXDLLEXPORT_DATA(extern const wxChar) wxDialogNameStr[];// ========================================================================// wxDialog// ========================================================================class WXDLLEXPORT wxDialog : public wxDialogBase, protected wxCocoaNSPanel{ DECLARE_DYNAMIC_CLASS(wxDialog) WX_DECLARE_COCOA_OWNER(NSPanel,NSWindow,NSWindow)// ------------------------------------------------------------------------// initialization// ------------------------------------------------------------------------public: wxDialog() { Init(); }#if WXWIN_COMPATIBILITY_2_6 // Constructor with a modal flag, but no window id - the old convention wxDialog(wxWindow *parent, const wxString& title, bool WXUNUSED(modal), int x = wxDefaultCoord, int y= wxDefaultCoord, int width = 500, int height = 500, long style = wxDEFAULT_DIALOG_STYLE, const wxString& name = wxDialogNameStr) { Init(); Create(parent, wxID_ANY, title, wxPoint(x, y), wxSize(width, height), style, name); }#endif // WXWIN_COMPATIBILITY_2_6 // Constructor with no modal flag - the new convention. wxDialog(wxWindow *parent, wxWindowID winid, const wxString& title, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxDEFAULT_DIALOG_STYLE, const wxString& name = wxDialogNameStr) { Init(); Create(parent, winid, title, pos, size, style, name); } bool Create(wxWindow *parent, wxWindowID winid, const wxString& title, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxDEFAULT_DIALOG_STYLE, const wxString& name = wxDialogNameStr); virtual ~wxDialog();protected: void Init();// ------------------------------------------------------------------------// Cocoa specifics// ------------------------------------------------------------------------protected: virtual void CocoaDelegate_windowWillClose(void); virtual bool Cocoa_canBecomeMainWindow(bool &canBecome) { canBecome = true; return true; }// ------------------------------------------------------------------------// Implementation// ------------------------------------------------------------------------public: virtual bool Show(bool show = true); void SetModal(bool flag); virtual bool IsModal() const { return m_isModal; } bool m_isModal; // For now, same as Show(true) but returns return code virtual int ShowModal(); // may be called to terminate the dialog with the given return code virtual void EndModal(int retCode);};#endif // _WX_COCOA_DIALOG_H_
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