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📄 gdiimage.h

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///////////////////////////////////////////////////////////////////////////////// Name:        wx/os2/gdiimage.h// Purpose:     wxGDIImage class: base class for wxBitmap, wxIcon, wxCursor//              under OS/2// Author:      David Webster (adapted from msw version by Vadim Zeitlin)// Modified by:// Created:     20.11.99// RCS-ID:      $Id: gdiimage.h,v 1.14 2006/10/23 11:58:22 ABX Exp $// Copyright:   (c) 1999 David Webster// Licence:     wxWindows licence///////////////////////////////////////////////////////////////////////////////// NB: this is a private header, it is not intended to be directly included by//     user code (but may be included from other, public, wxWin headers#ifndef _WX_OS2_GDIIMAGE_H_#define _WX_OS2_GDIIMAGE_H_#include "wx/gdiobj.h"          // base class#include "wx/gdicmn.h"          // wxBITMAP_TYPE_INVALID#include "wx/list.h"class WXDLLEXPORT wxGDIImageRefData;class WXDLLEXPORT wxGDIImageHandler;class WXDLLEXPORT wxGDIImage;WX_DECLARE_EXPORTED_LIST(wxGDIImageHandler, wxGDIImageHandlerList);// ----------------------------------------------------------------------------// wxGDIImageRefData: common data fields for all derived classes// ----------------------------------------------------------------------------class WXDLLEXPORT wxGDIImageRefData : public wxGDIRefData{public:    wxGDIImageRefData()    {        m_nWidth = m_nHeight = m_nDepth = 0;        m_hHandle = 0;    }    // accessors    bool IsOk() const    {        if (m_hHandle == 0)            return false;        return true;    }    void SetSize( int nW                 ,int nH                )        { m_nWidth = nW; m_nHeight = nH; }    // free the ressources we allocated    virtual void Free() { };    // for compatibility, the member fields are public    // the size of the image    int                             m_nWidth;    int                             m_nHeight;    // the depth of the image    int                             m_nDepth;    // the handle to it    union    {        WXHANDLE                    m_hHandle;     // for untyped access        WXHBITMAP                   m_hBitmap;        WXHICON                     m_hIcon;        WXHCURSOR                   m_hCursor;    };    UINT                            m_uId;};// ----------------------------------------------------------------------------// wxGDIImageHandler: a class which knows how to load/save wxGDIImages.// ----------------------------------------------------------------------------class WXDLLEXPORT wxGDIImageHandler : public wxObject{public:    // ctor    wxGDIImageHandler() { m_lType = wxBITMAP_TYPE_INVALID; }    wxGDIImageHandler( const wxString& rName                      ,const wxString& rExt                      ,long            lType                     )                     : m_sName(rName)                     , m_sExtension(rExt)    {        m_lType = lType;    }    // accessors    void SetName(const wxString& rName) { m_sName = rName; }    void SetExtension(const wxString& rExt) { m_sExtension = rExt; }    void SetType(long lType) { m_lType = lType; }    wxString GetName() const { return m_sName; }    wxString GetExtension() const { return m_sExtension; }    long GetType() const { return m_lType; }    // real handler operations: to implement in derived classes    virtual bool Create( wxGDIImage* pImage                        ,const void* pData                        ,long        lFlags                        ,int         nWidth                        ,int         nHeight                        ,int         nDepth = 1                       ) = 0;    virtual bool Load( wxGDIImage*     pImage                      ,const wxString& rName                      ,HPS             hPs                      ,long            lFlags                      ,int             nDesiredWidth                      ,int             nDesiredHeight                     ) = 0;    virtual bool Load( wxGDIImage*     pImage                      ,int             nId                      ,long            lFlags                      ,int             nDesiredWidth                      ,int             nDesiredHeight                     ) = 0;    virtual bool Save( wxGDIImage*     pImage                      ,const wxString& rName                      ,int             lType                     ) = 0;protected:    wxString                        m_sName;    wxString                        m_sExtension;    long                            m_lType;}; // end of wxGDIImageHandler// ----------------------------------------------------------------------------// wxGDIImage: this class supports GDI image handlers which may be registered// dynamically and will be used for loading/saving the images in the specified// format. It also falls back to wxImage if no appropriate image is found.// ----------------------------------------------------------------------------class WXDLLEXPORT wxGDIImage : public wxGDIObject{public:    // handlers list interface    static wxGDIImageHandlerList& GetHandlers() { return ms_handlers; }    static void AddHandler(wxGDIImageHandler* hHandler);    static void InsertHandler(wxGDIImageHandler* hHandler);    static bool RemoveHandler(const wxString& rName);    static wxGDIImageHandler* FindHandler(const wxString& rName);    static wxGDIImageHandler* FindHandler(const wxString& rExtension, long lType);    static wxGDIImageHandler* FindHandler(long lType);    static void InitStandardHandlers();    static void CleanUpHandlers();    // access to the ref data casted to the right type    wxGDIImageRefData *GetGDIImageData() const        { return (wxGDIImageRefData *)m_refData; }    // create data if we don't have it yet    void EnsureHasData() { if ( IsNull() ) m_refData = CreateData(); }    // accessors    WXHANDLE GetHandle() const    {        wxGDIImageRefData*               pData;        pData = GetGDIImageData();        if (!pData)            return 0;        else            return pData->m_hHandle;    }    void SetHandle(WXHANDLE hHandle)    {        wxGDIImageRefData*               pData;        EnsureHasData();        pData = GetGDIImageData();        pData->m_hHandle = hHandle;    }    bool Ok() const { return IsOk(); }    bool IsOk() const { return GetHandle() != 0; }    int GetWidth() const { return IsNull() ? 0 : GetGDIImageData()->m_nWidth; }    int GetHeight() const { return IsNull() ? 0 : GetGDIImageData()->m_nHeight; }    int GetDepth() const { return IsNull() ? 0 : GetGDIImageData()->m_nDepth; }    void SetWidth(int nW) { EnsureHasData(); GetGDIImageData()->m_nWidth = nW; }    void SetHeight(int nH) { EnsureHasData(); GetGDIImageData()->m_nHeight = nH; }    void SetDepth(int nD) { EnsureHasData(); GetGDIImageData()->m_nDepth = nD; }    void SetSize( int nW                 ,int nH                )    {        EnsureHasData();        GetGDIImageData()->SetSize(nW, nH);    }    void SetSize(const wxSize& rSize) { SetSize(rSize.x, rSize.y); }    UINT GetId(void) const    {        wxGDIImageRefData*          pData;        pData = GetGDIImageData();        if (!pData)            return 0;        else            return pData->m_uId;    } // end of WxWinGdi_CGDIImage::GetId    void SetId(UINT uId)    {        wxGDIImageRefData*          pData;        EnsureHasData();        pData = GetGDIImageData();        pData->m_uId = uId;    }    // forward some of base class virtuals to wxGDIImageRefData    bool             FreeResource(bool bForce = false);    virtual WXHANDLE GetResourceHandle() const;protected:    // create the data for the derived class here    virtual wxGDIImageRefData* CreateData() const = 0;    static wxGDIImageHandlerList    ms_handlers;};#endif // _WX_MSW_GDIIMAGE_H_

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