📄 gauge.h
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/////////////////////////////////////////////////////////////////////////////// Name: wx/os2/gauge.h// Purpose: wxGauge class// Author: David Webster// Modified by:// Created: 10/06/99// RCS-ID: $Id: gauge.h,v 1.13 2006/09/13 16:14:21 ABX Exp $// Copyright: (c) David Webster// Licence: wxWindows licence/////////////////////////////////////////////////////////////////////////////#ifndef _WX_GAUGE_H_#define _WX_GAUGE_H_class WXDLLEXPORT wxGauge: public wxGaugeBase{public: inline wxGauge() { m_nRangeMax = 0; m_nGaugePos = 0; } inline wxGauge( wxWindow* pParent ,wxWindowID vId ,int nRange ,const wxPoint& rPos = wxDefaultPosition ,const wxSize& rSize = wxDefaultSize ,long lStyle = wxGA_HORIZONTAL ,const wxValidator& rValidator = wxDefaultValidator ,const wxString& rsName = wxGaugeNameStr ) { Create( pParent ,vId ,nRange ,rPos ,rSize ,lStyle ,rValidator ,rsName ); } bool Create( wxWindow* pParent ,wxWindowID vId ,int nRange ,const wxPoint& rPos = wxDefaultPosition ,const wxSize& rSize = wxDefaultSize ,long lStyle = wxGA_HORIZONTAL ,const wxValidator& rValidator = wxDefaultValidator ,const wxString& rsName = wxGaugeNameStr ); int GetShadowWidth(void) const; int GetBezelFace(void) const; int GetRange(void) const; int GetValue(void) const; bool SetBackgroundColour(const wxColour& rColour); void SetBezelFace(int nWidth); bool SetForegroundColour(const wxColour& rColour); void SetRange(int nRange); void SetShadowWidth(int nWidth); void SetValue(int nPos); inline virtual bool AcceptsFocus(void) const { return FALSE; } inline virtual void Command(wxCommandEvent& WXUNUSED(rEvent)) {};protected: int m_nRangeMax; int m_nGaugePos; int m_nWidth; int m_nHeight; wxSize wxGauge::DoGetBestSize(void) const;private: DECLARE_DYNAMIC_CLASS(wxGauge)}; // end of CLASS wxGauge#endif // _WX_GAUGE_H_
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