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📄 gauge.h

📁 很牛的GUI源码wxWidgets-2.8.0.zip 可在多种平台下运行.
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/////////////////////////////////////////////////////////////////////////////// Name:        wx/os2/gauge.h// Purpose:     wxGauge class// Author:      David Webster// Modified by:// Created:     10/06/99// RCS-ID:      $Id: gauge.h,v 1.13 2006/09/13 16:14:21 ABX Exp $// Copyright:   (c) David Webster// Licence:     wxWindows licence/////////////////////////////////////////////////////////////////////////////#ifndef _WX_GAUGE_H_#define _WX_GAUGE_H_class WXDLLEXPORT wxGauge: public wxGaugeBase{public:    inline wxGauge() { m_nRangeMax = 0; m_nGaugePos = 0; }    inline wxGauge( wxWindow*          pParent                   ,wxWindowID         vId                   ,int                nRange                   ,const wxPoint&     rPos = wxDefaultPosition                   ,const wxSize&      rSize = wxDefaultSize                   ,long               lStyle = wxGA_HORIZONTAL                   ,const wxValidator& rValidator = wxDefaultValidator                   ,const wxString&    rsName = wxGaugeNameStr                  )    {        Create( pParent               ,vId               ,nRange               ,rPos               ,rSize               ,lStyle               ,rValidator               ,rsName              );    }    bool Create( wxWindow*          pParent                ,wxWindowID         vId                ,int                nRange                ,const wxPoint&     rPos = wxDefaultPosition                ,const wxSize&      rSize = wxDefaultSize                ,long               lStyle = wxGA_HORIZONTAL                ,const wxValidator& rValidator = wxDefaultValidator                ,const wxString&    rsName = wxGaugeNameStr               );    int  GetShadowWidth(void) const;    int  GetBezelFace(void) const;    int  GetRange(void) const;    int  GetValue(void) const;    bool SetBackgroundColour(const wxColour& rColour);    void SetBezelFace(int nWidth);    bool SetForegroundColour(const wxColour& rColour);    void SetRange(int nRange);    void SetShadowWidth(int nWidth);    void SetValue(int nPos);    inline virtual bool AcceptsFocus(void) const { return FALSE; }    inline virtual void Command(wxCommandEvent& WXUNUSED(rEvent)) {};protected:    int                             m_nRangeMax;    int                             m_nGaugePos;    int                             m_nWidth;    int                             m_nHeight;    wxSize wxGauge::DoGetBestSize(void) const;private:    DECLARE_DYNAMIC_CLASS(wxGauge)}; // end of CLASS wxGauge#endif // _WX_GAUGE_H_

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