📄 spinctrl.h
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/////////////////////////////////////////////////////////////////////////////// Name: msw/spinctrl.h// Purpose: wxSpinCtrl class declaration for Win32// Author: David Webster// Modified by:// Created: 10/15/99// RCS-ID: $Id: spinctrl.h,v 1.9 2005/07/21 17:17:15 ABX Exp $// Copyright: (c) David Webster// Licence: wxWindows licence/////////////////////////////////////////////////////////////////////////////#ifndef _WX_MSW_SPINCTRL_H_#define _WX_MSW_SPINCTRL_H_#include "wx/spinbutt.h" // the base class#include "wx/dynarray.h"class WXDLLEXPORT wxSpinCtrl;WX_DEFINE_EXPORTED_ARRAY_PTR(wxSpinCtrl *, wxArraySpins);// ----------------------------------------------------------------------------// Under Win32 and OS2 PM, wxSpinCtrl is a wxSpinButton with a buddy// text window whose contents is automatically updated when the spin// control is clicked.// ----------------------------------------------------------------------------class WXDLLEXPORT wxSpinCtrl : public wxSpinButton{public: wxSpinCtrl() { } wxSpinCtrl( wxWindow* pParent ,wxWindowID vId = wxID_ANY ,const wxString& rsValue = wxEmptyString ,const wxPoint& rPos = wxDefaultPosition ,const wxSize& rSize = wxDefaultSize ,long lStyle = wxSP_ARROW_KEYS ,int nMin = 0 ,int nMax = 100 ,int nInitial = 0 ,const wxString& rsName = _T("wxSpinCtrl") ) { Create(pParent, vId, rsValue, rPos, rSize, lStyle, nMin, nMax, nInitial, rsName); } virtual ~wxSpinCtrl(); bool Create(wxWindow* pParent ,wxWindowID vId = wxID_ANY ,const wxString& rsValue = wxEmptyString ,const wxPoint& rPos = wxDefaultPosition ,const wxSize& rSize = wxDefaultSize ,long lStyle = wxSP_ARROW_KEYS ,int nMin = 0 ,int nMax = 100 ,int nInitial = 0 ,const wxString& rsName = _T("wxSpinCtrl") ); // // A wxTextCtrl-like method (but we can't have GetValue returning wxString // because the base class already has one returning int!) // void SetValue(const wxString& rsText); // // implementation only from now on // ------------------------------- // virtual bool Enable(bool bEnable = true); virtual int GetValue(void) const; virtual bool SetFont(const wxFont &rFont); virtual void SetFocus(void); inline virtual void SetValue(int nVal) { wxSpinButton::SetValue(nVal); } void SetSelection(long lFrom, long lTo); virtual bool Show(bool bShow = true); // // wxSpinButton doesn't accept focus, but we do // inline virtual bool AcceptsFocus(void) const { return false; } // // Return the spinctrl object whose buddy is the given window or NULL // Doesn't really do much under OS/2 // static wxSpinCtrl* GetSpinForTextCtrl(WXHWND hWndBuddy); // // Process a WM_COMMAND generated by the buddy text control // bool ProcessTextCommand( WXWORD wCmd ,WXWORD wId );protected: virtual void DoGetPosition( int* nlX ,int* nlY ) const; void DoMoveWindow( int nX ,int nY ,int nWidth ,int nHeight ); virtual wxSize DoGetBestSize(void) const; virtual void DoGetSize( int* pnWidth ,int* pnHeight ) const; // // The handler for wxSpinButton events // void OnSpinChange(wxSpinEvent& rEvent); void OnChar(wxKeyEvent& rEvent); void OnSetFocus(wxFocusEvent& rEvent); WXHWND m_hWndBuddy; static wxArraySpins m_svAllSpins;private: DECLARE_DYNAMIC_CLASS(wxSpinCtrl) DECLARE_EVENT_TABLE()}; // end of CLASS wxSpinCtrl#endif // _WX_MSW_SPINCTRL_H_
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