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📄 font.h

📁 很牛的GUI源码wxWidgets-2.8.0.zip 可在多种平台下运行.
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/////////////////////////////////////////////////////////////////////////////// Name:        wx/os2/font.h// Purpose:     wxFont class// Author:      David Webster// Modified by:// Created:     10/06/99// RCS-ID:      $Id: font.h,v 1.19 2006/10/23 11:58:22 ABX Exp $// Copyright:   (c) David Webster// Licence:     wxWindows licence/////////////////////////////////////////////////////////////////////////////#ifndef _WX_FONT_H_#define _WX_FONT_H_#include "wx/gdiobj.h"#include "wx/os2/private.h"WXDLLEXPORT_DATA(extern const wxChar*) wxEmptyString;// ----------------------------------------------------------------------------// wxFont// ----------------------------------------------------------------------------class WXDLLEXPORT wxFont : public wxFontBase{public:    // ctors and such    wxFont() { }    wxFont( int             nSize           ,int             nFamily           ,int             nStyle           ,int             nWeight           ,bool            bUnderlined = false           ,const wxString& rsFace = wxEmptyString           ,wxFontEncoding  vEncoding = wxFONTENCODING_DEFAULT          )    {        (void)Create( nSize                     ,nFamily                     ,nStyle                     ,nWeight                     ,bUnderlined                     ,rsFace                     ,vEncoding                    );    }    wxFont( const wxNativeFontInfo& rInfo           ,WXHFONT                 hFont = 0          )    {        (void)Create( rInfo                     ,hFont                    );    }    wxFont(const wxString& rsFontDesc);    bool Create( int             nSize                ,int             nFamily                ,int             nStyle                ,int             nWeight                ,bool            bUnderlined = false                ,const wxString& rsFace = wxEmptyString                ,wxFontEncoding  vEncoding = wxFONTENCODING_DEFAULT               );    bool Create( const wxNativeFontInfo& rInfo                ,WXHFONT                 hFont = 0               );    virtual ~wxFont();    //    // Implement base class pure virtuals    //    virtual int               GetPointSize(void) const;    virtual int               GetFamily(void) const;    virtual int               GetStyle(void) const;    virtual int               GetWeight(void) const;    virtual bool              GetUnderlined(void) const;    virtual wxString          GetFaceName(void) const;    virtual wxFontEncoding    GetEncoding(void) const;    virtual const wxNativeFontInfo* GetNativeFontInfo() const;    virtual void SetPointSize(int nPointSize);    virtual void SetFamily(int nFamily);    virtual void SetStyle(int nStyle);    virtual void SetWeight(int nWeight);    virtual bool SetFaceName(const wxString& rsFaceName);    virtual void SetUnderlined(bool bUnderlined);    virtual void SetEncoding(wxFontEncoding vEncoding);    //    // For internal use only!    //    void SetPS(HPS hPS);    void SetFM( PFONTMETRICS pFM               ,int          nNumFonts              );    //    // Implementation only from now on    // -------------------------------    //    virtual bool     IsFree(void) const;    virtual bool     RealizeResource(void);    virtual WXHANDLE GetResourceHandle(void) const;    virtual bool     FreeResource(bool bForce = false);    WXHFONT GetHFONT(void) const;protected:    virtual void DoSetNativeFontInfo(const wxNativeFontInfo& rInfo);    void Unshare(void);private:    DECLARE_DYNAMIC_CLASS(wxFont)}; // end of wxFont#endif // _WX_FONT_H_

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