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📄 menu.h

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/////////////////////////////////////////////////////////////////////////////// Name:        wx/motif/menu.h// Purpose:     wxMenu, wxMenuBar classes// Author:      Julian Smart// Modified by:// Created:     17/09/98// RCS-ID:      $Id: menu.h,v 1.28 2006/07/25 14:31:54 ABX Exp $// Copyright:   (c) Julian Smart// Licence:     wxWindows licence/////////////////////////////////////////////////////////////////////////////#ifndef _WX_MOTIF_MENU_H_#define _WX_MOTIF_MENU_H_#include "wx/colour.h"#include "wx/font.h"#include "wx/arrstr.h"class WXDLLIMPEXP_CORE wxFrame;// ----------------------------------------------------------------------------// Menu// ----------------------------------------------------------------------------class WXDLLIMPEXP_CORE wxMenu : public wxMenuBase{public:    // ctors & dtor    wxMenu(const wxString& title, long style = 0)        : wxMenuBase(title, style) { Init(); }    wxMenu(long style = 0) : wxMenuBase(style) { Init(); }    virtual ~wxMenu();    // implement base class virtuals    virtual wxMenuItem* DoAppend(wxMenuItem *item);    virtual wxMenuItem* DoInsert(size_t pos, wxMenuItem *item);    virtual wxMenuItem* DoRemove(wxMenuItem *item);    virtual void Break();    virtual void SetTitle(const wxString& title);    bool ProcessCommand(wxCommandEvent& event);    //// Motif-specific    WXWidget GetButtonWidget() const { return m_buttonWidget; }    void SetButtonWidget(WXWidget buttonWidget) { m_buttonWidget = buttonWidget; }    WXWidget GetMainWidget() const { return m_menuWidget; }    int GetId() const { return m_menuId; }    void SetId(int id) { m_menuId = id; }    void SetMenuBar(wxMenuBar* menuBar) { m_menuBar = menuBar; }    wxMenuBar* GetMenuBar() const { return m_menuBar; }    void CreatePopup(WXWidget logicalParent, int x, int y);    void DestroyPopup();    void ShowPopup(int x, int y);    void HidePopup();    WXWidget CreateMenu(wxMenuBar *menuBar, WXWidget parent, wxMenu *topMenu,        size_t index, const wxString& title = wxEmptyString,        bool isPulldown = false);    // For popups, need to destroy, then recreate menu for a different (or    // possibly same) window, since the parent may change.    void DestroyMenu(bool full);    WXWidget FindMenuItem(int id, wxMenuItem **it = NULL) const;    const wxColour& GetBackgroundColour() const { return m_backgroundColour; }    const wxColour& GetForegroundColour() const { return m_foregroundColour; }    const wxFont& GetFont() const { return m_font; }    void SetBackgroundColour(const wxColour& colour);    void SetForegroundColour(const wxColour& colour);    void SetFont(const wxFont& colour);    void ChangeFont(bool keepOriginalSize = false);    WXWidget GetHandle() const { return m_menuWidget; }    bool IsTearOff() const { return (m_style & wxMENU_TEAROFF) != 0; }    void DestroyWidgetAndDetach();public:    // Motif-specific data    int               m_numColumns;    WXWidget          m_menuWidget;    WXWidget          m_popupShell;   // For holding the popup shell widget    WXWidget          m_buttonWidget; // The actual string, so we can grey it etc.    int               m_menuId;    wxMenu*           m_topLevelMenu ;    bool              m_ownedByMenuBar;    wxColour          m_foregroundColour;    wxColour          m_backgroundColour;    wxFont            m_font;private:    // common code for both constructors:    void Init();    DECLARE_DYNAMIC_CLASS(wxMenu)};// ----------------------------------------------------------------------------// Menu Bar// ----------------------------------------------------------------------------class WXDLLIMPEXP_CORE wxMenuBar : public wxMenuBarBase{public:    wxMenuBar() { Init(); }    wxMenuBar(long WXUNUSED(style)) { Init(); }    wxMenuBar(size_t n, wxMenu *menus[], const wxString titles[], long style = 0);    wxMenuBar(size_t n, wxMenu *menus[], const wxArrayString& titles, long style = 0);    virtual ~wxMenuBar();    // implement base class (pure) virtuals    // ------------------------------------    virtual bool Append( wxMenu *menu, const wxString &title );    virtual bool Insert(size_t pos, wxMenu *menu, const wxString& title);    virtual wxMenu *Replace(size_t pos, wxMenu *menu, const wxString& title);    virtual wxMenu *Remove(size_t pos);    virtual int FindMenuItem(const wxString& menuString,        const wxString& itemString) const;    virtual wxMenuItem* FindItem( int id, wxMenu **menu = NULL ) const;    virtual void EnableTop( size_t pos, bool flag );    virtual void SetLabelTop( size_t pos, const wxString& label );    virtual wxString GetLabelTop( size_t pos ) const;    // implementation only from now on    // -------------------------------    wxFrame* GetMenuBarFrame() const { return m_menuBarFrame; }    void SetMenuBarFrame(wxFrame* frame) { m_menuBarFrame = frame; }    WXWidget GetMainWidget() const { return m_mainWidget; }    void SetMainWidget(WXWidget widget) { m_mainWidget = widget; }    // Create menubar    bool CreateMenuBar(wxFrame* frame);    // Destroy menubar, but keep data structures intact so we can recreate it.    bool DestroyMenuBar();    const wxColour& GetBackgroundColour() const { return m_backgroundColour; }    const wxColour& GetForegroundColour() const { return m_foregroundColour; }    const wxFont& GetFont() const { return m_font; }    virtual bool SetBackgroundColour(const wxColour& colour);    virtual bool SetForegroundColour(const wxColour& colour);    virtual bool SetFont(const wxFont& colour);    void ChangeFont(bool keepOriginalSize = false);public:    // common part of all ctors    void Init();    wxArrayString m_titles;    wxFrame      *m_menuBarFrame;    WXWidget      m_mainWidget;    wxColour      m_foregroundColour;    wxColour      m_backgroundColour;    wxFont        m_font;    DECLARE_DYNAMIC_CLASS(wxMenuBar)};#endif // _WX_MOTIF_MENU_H_

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