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📄 region.h

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/////////////////////////////////////////////////////////////////////////////// Name:        wx/mgl/region.h// Purpose:     wxRegion class// Author:      Vaclav Slavik// Created:     2001/03/12// RCS-ID:      $Id: region.h,v 1.18 2006/11/10 19:58:38 ABX Exp $// Copyright:   (c) 2001-2002 SciTech Software, Inc. (www.scitechsoft.com)// Licence:     wxWindows licence/////////////////////////////////////////////////////////////////////////////#ifndef _WX_MGL_REGION_H_#define _WX_MGL_REGION_H_#include "wx/list.h"class MGLRegion;class WXDLLEXPORT wxRegion : public wxRegionBase{public:    wxRegion();    wxRegion(wxCoord x, wxCoord y, wxCoord w, wxCoord h);    wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight);    wxRegion(const wxRect& rect);    wxRegion(const MGLRegion& region);    wxRegion(size_t n, const wxPoint *points, int fillStyle = wxODDEVEN_RULE );    wxRegion(const wxBitmap& bmp)    {        Union(bmp);    }    wxRegion(const wxBitmap& bmp,             const wxColour& transColour, int tolerance = 0)    {        Union(bmp, transColour, tolerance);    }    virtual ~wxRegion();    // wxRegionBase methods    virtual void Clear();    virtual bool IsEmpty() const;    // implementation from now on:    const MGLRegion& GetMGLRegion() const;protected:    // ref counting code    virtual wxObjectRefData *CreateRefData() const;    virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;    // wxRegionBase pure virtuals    virtual bool DoIsEqual(const wxRegion& region) const;    virtual bool DoGetBox(wxCoord& x, wxCoord& y, wxCoord& w, wxCoord& h) const;    virtual wxRegionContain DoContainsPoint(wxCoord x, wxCoord y) const;    virtual wxRegionContain DoContainsRect(const wxRect& rect) const;    virtual bool DoOffset(wxCoord x, wxCoord y);    virtual bool DoUnionWithRect(const wxRect& rect);    virtual bool DoUnionWithRegion(const wxRegion& region);    virtual bool DoIntersect(const wxRegion& region);    virtual bool DoSubtract(const wxRegion& region);    virtual bool DoXor(const wxRegion& region);private:    DECLARE_DYNAMIC_CLASS(wxRegion);    friend class WXDLLEXPORT wxRegionIterator;};WX_DECLARE_EXPORTED_LIST(wxRect, wxRegionRectList);class WXDLLEXPORT wxRegionIterator : public wxObject{public:    wxRegionIterator(void);    wxRegionIterator(const wxRegion& region);    virtual ~wxRegionIterator(void);    void Reset(void) { m_currentNode = NULL; }    void Reset(const wxRegion& region);    operator bool (void) const { return (m_currentNode != NULL); }    bool HaveRects(void) const { return (m_currentNode != NULL); }    void operator ++ (void);    void operator ++ (int);    wxCoord GetX(void) const;    wxCoord GetY(void) const;    wxCoord GetW(void) const;    wxCoord GetWidth(void) const { return GetW(); }    wxCoord GetH(void) const;    wxCoord GetHeight(void) const { return GetH(); }    wxRect GetRect() const { return wxRect(GetX(), GetY(), GetWidth(), GetHeight()); }private:    wxRegionRectList         m_rects;    wxRegionRectList::Node  *m_currentNode;    DECLARE_DYNAMIC_CLASS(wxRegionIterator);};#endif // _WX_MGL_REGION_H_

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