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📄 dc.h

📁 很牛的GUI源码wxWidgets-2.8.0.zip 可在多种平台下运行.
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/////////////////////////////////////////////////////////////////////////////// Name:        dc.h// Purpose:     wxDC class// Author:      Vaclav Slavik// Created:     2001/03/09// RCS-ID:      $Id: dc.h,v 1.20 2006/10/29 18:09:42 RR Exp $// Copyright:   (c) 2001-2002 SciTech Software, Inc. (www.scitechsoft.com)// Licence:     wxWindows licence/////////////////////////////////////////////////////////////////////////////#ifndef _WX_DC_H_#define _WX_DC_H_#include "wx/defs.h"#include "wx/region.h"//-----------------------------------------------------------------------------// classes//-----------------------------------------------------------------------------class WXDLLEXPORT wxDC;//-----------------------------------------------------------------------------// constants//-----------------------------------------------------------------------------#ifndef MM_TEXT#define MM_TEXT         0#define MM_ISOTROPIC    1#define MM_ANISOTROPIC  2#define MM_LOMETRIC     3#define MM_HIMETRIC     4#define MM_TWIPS        5#define MM_POINTS       6#define MM_METRIC       7#endif//-----------------------------------------------------------------------------// wxDC//-----------------------------------------------------------------------------// MGL fwd declarations:class MGLDevCtx;class MGLRegion;struct font_t;class WXDLLEXPORT wxDC : public wxDCBase{    DECLARE_DYNAMIC_CLASS(wxDC)public:    wxDC();    virtual ~wxDC();    // implement base class pure virtuals    // ----------------------------------    virtual void Clear();    virtual bool StartDoc(const wxString& message);    virtual void EndDoc();    virtual void StartPage();    virtual void EndPage();    virtual void SetFont(const wxFont& font);    virtual void SetPen(const wxPen& pen);    virtual void SetBrush(const wxBrush& brush);    virtual void SetBackground(const wxBrush& brush);    virtual void SetBackgroundMode(int mode);    virtual void SetPalette(const wxPalette& palette);    virtual void DestroyClippingRegion();    virtual wxCoord GetCharHeight() const;    virtual wxCoord GetCharWidth() const;    virtual void DoGetTextExtent(const wxString& string,                                 wxCoord *x, wxCoord *y,                                 wxCoord *descent = NULL,                                 wxCoord *externalLeading = NULL,                                 wxFont *theFont = NULL) const;    virtual bool CanDrawBitmap() const;    virtual bool CanGetTextExtent() const;    virtual int GetDepth() const;    virtual wxSize GetPPI() const;    virtual void SetMapMode(int mode);    virtual void SetUserScale(double x, double y);    virtual void SetLogicalScale(double x, double y);    virtual void SetLogicalOrigin(wxCoord x, wxCoord y);    virtual void SetDeviceOrigin(wxCoord x, wxCoord y);    virtual void SetAxisOrientation(bool xLeftRight, bool yBottomUp);    virtual void SetLogicalFunction(int function);    // implementation from now on    // --------------------------    virtual void ComputeScaleAndOrigin();    wxCoord XDEV2LOG(wxCoord x) const    {        return wxRound((double)(x - m_deviceOriginX) / m_scaleX) * m_signX + m_logicalOriginX;    }    wxCoord XDEV2LOGREL(wxCoord x) const    {        return wxRound((double)(x) / m_scaleX);    }    wxCoord YDEV2LOG(wxCoord y) const    {        return wxRound((double)(y - m_deviceOriginY) / m_scaleY) * m_signY + m_logicalOriginY;    }    wxCoord YDEV2LOGREL(wxCoord y) const    {        return wxRound((double)(y) / m_scaleY);    }    wxCoord XLOG2DEV(wxCoord x) const    {        return wxRound((double)(x - m_logicalOriginX) * m_scaleX) * m_signX + m_deviceOriginX;    }    wxCoord XLOG2DEVREL(wxCoord x) const    {        return wxRound((double)(x) * m_scaleX);    }    wxCoord YLOG2DEV(wxCoord y) const    {        return wxRound((double)(y - m_logicalOriginY) * m_scaleY) * m_signY + m_deviceOriginY;    }    wxCoord YLOG2DEVREL(wxCoord y) const    {        return wxRound((double)(y) * m_scaleY);    }    MGLDevCtx *GetMGLDC() const { return m_MGLDC; }    void SetMGLDC(MGLDevCtx *mgldc, bool OwnsMGLDC = false);protected:    virtual bool DoFloodFill(wxCoord x, wxCoord y, const wxColour& col,                             int style = wxFLOOD_SURFACE);    virtual bool DoGetPixel(wxCoord x, wxCoord y, wxColour *col) const;    virtual void DoDrawPoint(wxCoord x, wxCoord y);    virtual void DoDrawLine(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2);    virtual void DoDrawArc(wxCoord x1, wxCoord y1,                           wxCoord x2, wxCoord y2,                           wxCoord xc, wxCoord yc);    virtual void DoDrawEllipticArc(wxCoord x, wxCoord y, wxCoord w, wxCoord h,                                   double sa, double ea);    virtual void DoDrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height);    virtual void DoDrawRoundedRectangle(wxCoord x, wxCoord y,                                        wxCoord width, wxCoord height,                                        double radius);    virtual void DoDrawEllipse(wxCoord x, wxCoord y, wxCoord width, wxCoord height);    virtual void DoCrossHair(wxCoord x, wxCoord y);    virtual void DoDrawIcon(const wxIcon& icon, wxCoord x, wxCoord y);    virtual void DoDrawBitmap(const wxBitmap &bmp, wxCoord x, wxCoord y,                              bool useMask = false);    virtual void DoDrawText(const wxString& text, wxCoord x, wxCoord y);    virtual void DoDrawRotatedText(const wxString& text, wxCoord x, wxCoord y,                                   double angle);    virtual bool DoBlit(wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord height,                        wxDC *source, wxCoord xsrc, wxCoord ysrc,                        int rop = wxCOPY, bool useMask = false, wxCoord xsrcMask = -1, wxCoord ysrcMask = -1);    // this is gnarly - we can't even call this function DoSetClippingRegion()    // because of virtual function hiding    virtual void DoSetClippingRegionAsRegion(const wxRegion& region);    virtual void DoSetClippingRegion(wxCoord x, wxCoord y,                                     wxCoord width, wxCoord height);    virtual void DoGetSize(int *width, int *height) const;    virtual void DoGetSizeMM(int* width, int* height) const;    virtual void DoDrawLines(int n, wxPoint points[],                             wxCoord xoffset, wxCoord yoffset);    virtual void DoDrawPolygon(int n, wxPoint points[],                               wxCoord xoffset, wxCoord yoffset,                               int fillStyle = wxODDEVEN_RULE);    // implementation from now on:protected:    // setup newly attached MGLDevCtx for wxDC's use    // (does things like setting RGB blending mode for antialiased texts):    void InitializeMGLDC();    // common part of DoDrawText() and DoDrawRotatedText()    void DrawAnyText(const wxString& text, wxCoord x, wxCoord y);    // MGL uses pens as both wxPens and wxBrushes, so we have to    // switch them as needed:    void SelectPen();    void SelectBrush();    void SelectMGLStipplePen(int style);    void SelectMGLFatPen(int style, int flag);    // Select m_font into m_MGLDC:    bool SelectMGLFont();    // Convert wxWin logical function to MGL rop:    int LogicalFunctionToMGLRop(int logFunc) const;    // Unified implementation of DrawIcon, DrawBitmap and Blit:    void DoDrawSubBitmap(const wxBitmap &bmp,                         wxCoord x, wxCoord y, wxCoord w, wxCoord h,                         wxCoord destx, wxCoord desty, int rop, bool useMask);    // MGL DC class we use:    MGLDevCtx        *m_MGLDC;    bool              m_OwnsMGLDC:1;    // helper variables for SelectXXXX():    bool              m_penSelected;    bool              m_brushSelected;    bool              m_downloadedPatterns[2];    // MGL does not render lines with width>1 with endings centered    // at given coords but with top left corner of the pen at them,    // these offsets are used to correct it. They are computed by    // SelectPen.    int               m_penOfsX, m_penOfsY;    double            m_mm_to_pix_x, m_mm_to_pix_y;    wxPalette         m_oldPalette;    wxRegion          m_currentClippingRegion;    wxRegion          m_globalClippingRegion;    // wxDC::Blit handles memoryDCs as special cases :(    bool              m_isMemDC;    font_t            *m_mglFont;};#endif    // _WX_DC_H_

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