📄 brush.h
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/////////////////////////////////////////////////////////////////////////////// Name: wx/mgl/brush.h// Purpose:// Author: Vaclav Slavik// Id: $Id: brush.h,v 1.18 2006/10/08 21:55:54 VZ Exp $// Copyright: (c) 2001-2002 SciTech Software, Inc. (www.scitechsoft.com)// Licence: wxWindows licence/////////////////////////////////////////////////////////////////////////////#ifndef __WX_BRUSH_H__#define __WX_BRUSH_H__#include "wx/defs.h"#include "wx/object.h"#include "wx/string.h"#include "wx/gdiobj.h"#include "wx/bitmap.h"//-----------------------------------------------------------------------------// classes//-----------------------------------------------------------------------------class WXDLLEXPORT wxBitmap;class WXDLLEXPORT wxBrush;//-----------------------------------------------------------------------------// wxBrush//-----------------------------------------------------------------------------class WXDLLEXPORT wxBrush: public wxBrushBase{public: wxBrush() {} wxBrush(const wxColour &colour, int style = wxSOLID); wxBrush(const wxBitmap &stippleBitmap); virtual ~wxBrush() {} bool operator == (const wxBrush& brush) const; bool operator != (const wxBrush& brush) const; bool Ok() const { return IsOk(); } bool IsOk() const; virtual int GetStyle() const; wxColour &GetColour() const; wxBitmap *GetStipple() const; void SetColour(const wxColour& col); void SetColour(unsigned char r, unsigned char g, unsigned char b); void SetStyle(int style); void SetStipple(const wxBitmap& stipple); // implementation: void* GetMaskPattern() const; void* GetPixPattern() const;protected: // ref counting code virtual wxObjectRefData *CreateRefData() const; virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;private: DECLARE_DYNAMIC_CLASS(wxBrush)};#endif // __WX_BRUSH_H__
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