📄 dialog.h
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/////////////////////////////////////////////////////////////////////////////// Name: dialog.h// Purpose: wxDialog class// Author: Vaclav Slavik// Created: 2001/09/16// RCS-ID: $Id: dialog.h,v 1.14 2006/01/16 14:59:53 MR Exp $// Copyright: (c) 2001 SciTech Software, Inc. (www.scitechsoft.com)// Licence: wxWindows licence/////////////////////////////////////////////////////////////////////////////#ifndef _WX_UNIV_DIALOG_H_#define _WX_UNIV_DIALOG_H_extern WXDLLEXPORT_DATA(const wxChar) wxDialogNameStr[];class WXDLLEXPORT wxWindowDisabler;class WXDLLEXPORT wxEventLoop;// Dialog boxesclass WXDLLEXPORT wxDialog : public wxDialogBase{public: wxDialog() { Init(); } // Constructor with no modal flag - the new convention. wxDialog(wxWindow *parent, wxWindowID id, const wxString& title, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxDEFAULT_DIALOG_STYLE, const wxString& name = wxDialogNameStr) { Init(); Create(parent, id, title, pos, size, style, name); } bool Create(wxWindow *parent, wxWindowID id, const wxString& title, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxDEFAULT_DIALOG_STYLE, const wxString& name = wxDialogNameStr); virtual ~wxDialog(); // is the dialog in modal state right now? virtual bool IsModal() const; // For now, same as Show(true) but returns return code virtual int ShowModal(); // may be called to terminate the dialog with the given return code virtual void EndModal(int retCode); // returns true if we're in a modal loop bool IsModalShowing() const; virtual bool Show(bool show = true); // implementation only from now on // ------------------------------- // event handlers void OnCloseWindow(wxCloseEvent& event); void OnOK(wxCommandEvent& event); void OnApply(wxCommandEvent& event); void OnCancel(wxCommandEvent& event);protected: // common part of all ctors void Init();private: // while we are showing a modal dialog we disable the other windows using // this object wxWindowDisabler *m_windowDisabler; // modal dialog runs its own event loop wxEventLoop *m_eventLoop; // is modal right now? bool m_isShowingModal; DECLARE_DYNAMIC_CLASS(wxDialog) DECLARE_EVENT_TABLE()};#endif // _WX_UNIV_DIALOG_H_
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