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📄 statbmp.h

📁 很牛的GUI源码wxWidgets-2.8.0.zip 可在多种平台下运行.
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/////////////////////////////////////////////////////////////////////////////// Name:        wx/univ/statbmp.h// Purpose:     wxStaticBitmap class for wxUniversal// Author:      Vadim Zeitlin// Modified by:// Created:     25.08.00// RCS-ID:      $Id: statbmp.h,v 1.13 2006/02/08 21:46:51 VZ Exp $// Copyright:   (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)// Licence:     wxWindows licence/////////////////////////////////////////////////////////////////////////////#ifndef _WX_UNIV_STATBMP_H_#define _WX_UNIV_STATBMP_H_#include "wx/bitmap.h"// ----------------------------------------------------------------------------// wxStaticBitmap// ----------------------------------------------------------------------------class WXDLLEXPORT wxStaticBitmap : public wxStaticBitmapBase{public:    wxStaticBitmap()    {    }    wxStaticBitmap(wxWindow *parent,                   const wxBitmap& label,                   const wxPoint& pos = wxDefaultPosition,                   const wxSize& size = wxDefaultSize,                   long style = 0)    {        Create(parent, wxID_ANY, label, pos, size, style);    }    wxStaticBitmap(wxWindow *parent,                   wxWindowID id,                   const wxBitmap& label,                   const wxPoint& pos = wxDefaultPosition,                   const wxSize& size = wxDefaultSize,                   long style = 0,                   const wxString& name = wxStaticBitmapNameStr)    {        Create(parent, id, label, pos, size, style, name);    }    bool Create(wxWindow *parent,                wxWindowID id,                const wxBitmap& label,                const wxPoint& pos = wxDefaultPosition,                const wxSize& size = wxDefaultSize,                long style = 0,                const wxString& name = wxStaticBitmapNameStr);    virtual void SetBitmap(const wxBitmap& bitmap);    virtual void SetIcon(const wxIcon& icon);    virtual wxBitmap GetBitmap() const { return m_bitmap; }    wxIcon GetIcon() const;    virtual bool HasTransparentBackground() { return true; }protected:    virtual void DoDraw(wxControlRenderer *renderer);private:    // the bitmap which we show    wxBitmap m_bitmap;    DECLARE_DYNAMIC_CLASS(wxStaticBitmap)};#endif // _WX_UNIV_STATBMP_H_

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