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📄 checklst.h

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///////////////////////////////////////////////////////////////////////////////// Name:        wx/univ/checklst.h// Purpose:     wxCheckListBox class for wxUniversal// Author:      Vadim Zeitlin// Modified by:// Created:     12.09.00// RCS-ID:      $Id: checklst.h,v 1.16 2006/09/14 19:36:38 VZ Exp $// Copyright:   (c) Vadim Zeitlin// Licence:     wxWindows licence///////////////////////////////////////////////////////////////////////////////#ifndef _WX_UNIV_CHECKLST_H_#define _WX_UNIV_CHECKLST_H_// ----------------------------------------------------------------------------// actions// ----------------------------------------------------------------------------#define wxACTION_CHECKLISTBOX_TOGGLE _T("toggle")// ----------------------------------------------------------------------------// wxCheckListBox// ----------------------------------------------------------------------------class WXDLLEXPORT wxCheckListBox : public wxCheckListBoxBase{public:    // ctors    wxCheckListBox() { Init(); }    wxCheckListBox(wxWindow *parent,                   wxWindowID id,                   const wxPoint& pos = wxDefaultPosition,                   const wxSize& size = wxDefaultSize,                   int nStrings = 0,                   const wxString choices[] = NULL,                   long style = 0,                   const wxValidator& validator = wxDefaultValidator,                   const wxString& name = wxListBoxNameStr)    {        Init();        Create(parent, id, pos, size, nStrings, choices, style, validator, name);    }    wxCheckListBox(wxWindow *parent,                   wxWindowID id,                   const wxPoint& pos,                   const wxSize& size,                   const wxArrayString& choices,                   long style = 0,                   const wxValidator& validator = wxDefaultValidator,                   const wxString& name = wxListBoxNameStr);    bool Create(wxWindow *parent,                wxWindowID id,                const wxPoint& pos = wxDefaultPosition,                const wxSize& size = wxDefaultSize,                int nStrings = 0,                const wxString choices[] = (const wxString *) NULL,                long style = 0,                const wxValidator& validator = wxDefaultValidator,                const wxString& name = wxListBoxNameStr);    bool Create(wxWindow *parent,                wxWindowID id,                const wxPoint& pos,                const wxSize& size,                const wxArrayString& choices,                long style = 0,                const wxValidator& validator = wxDefaultValidator,                const wxString& name = wxListBoxNameStr);    // implement check list box methods    virtual bool IsChecked(unsigned int item) const;    virtual void Check(unsigned int item, bool check = true);    // and input handling    virtual bool PerformAction(const wxControlAction& action,                               long numArg = -1l,                               const wxString& strArg = wxEmptyString);    static wxInputHandler *GetStdInputHandler(wxInputHandler *handlerDef);    virtual wxInputHandler *DoGetStdInputHandler(wxInputHandler *handlerDef)    {        return GetStdInputHandler(handlerDef);    }    // override all methods which add/delete items to update m_checks array as    // well    virtual void Delete(unsigned int n);protected:    virtual int DoAppend(const wxString& item);    virtual void DoInsertItems(const wxArrayString& items, unsigned int pos);    virtual void DoSetItems(const wxArrayString& items, void **clientData);    virtual void DoClear();    // draw the check items instead of the usual ones    virtual void DoDrawRange(wxControlRenderer *renderer,                             int itemFirst, int itemLast);    // take them also into account for size calculation    virtual wxSize DoGetBestClientSize() const;    // common part of all ctors    void Init();private:    // the array containing the checked status of the items    wxArrayInt m_checks;    DECLARE_DYNAMIC_CLASS(wxCheckListBox)};#endif // _WX_UNIV_CHECKLST_H_

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