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📄 textctrl.h

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/////////////////////////////////////////////////////////////////////////////// Name:        wx/univ/textctrl.h// Purpose:     wxTextCtrl class// Author:      Vadim Zeitlin// Modified by:// Created:     15.09.00// RCS-ID:      $Id: textctrl.h,v 1.25 2006/10/08 22:39:49 VZ Exp $// Copyright:   (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)// Licence:     wxWindows licence/////////////////////////////////////////////////////////////////////////////#ifndef _WX_UNIV_TEXTCTRL_H_#define _WX_UNIV_TEXTCTRL_H_class WXDLLEXPORT wxCaret;class WXDLLEXPORT wxTextCtrlCommandProcessor;#include "wx/scrolwin.h"    // for wxScrollHelper#include "wx/univ/inphand.h"// ----------------------------------------------------------------------------// wxTextCtrl actions// ----------------------------------------------------------------------------// cursor movement and also selection and delete operations#define wxACTION_TEXT_GOTO          _T("goto")  // to pos in numArg#define wxACTION_TEXT_FIRST         _T("first") // go to pos 0#define wxACTION_TEXT_LAST          _T("last")  // go to last pos#define wxACTION_TEXT_HOME          _T("home")#define wxACTION_TEXT_END           _T("end")#define wxACTION_TEXT_LEFT          _T("left")#define wxACTION_TEXT_RIGHT         _T("right")#define wxACTION_TEXT_UP            _T("up")#define wxACTION_TEXT_DOWN          _T("down")#define wxACTION_TEXT_WORD_LEFT     _T("wordleft")#define wxACTION_TEXT_WORD_RIGHT    _T("wordright")#define wxACTION_TEXT_PAGE_UP       _T("pageup")#define wxACTION_TEXT_PAGE_DOWN     _T("pagedown")// clipboard operations#define wxACTION_TEXT_COPY          _T("copy")#define wxACTION_TEXT_CUT           _T("cut")#define wxACTION_TEXT_PASTE         _T("paste")// insert text at the cursor position: the text is in strArg of PerformAction#define wxACTION_TEXT_INSERT        _T("insert")// if the action starts with either of these prefixes and the rest of the// string is one of the movement commands, it means to select/delete text from// the current cursor position to the new one#define wxACTION_TEXT_PREFIX_SEL    _T("sel")#define wxACTION_TEXT_PREFIX_DEL    _T("del")// mouse selection#define wxACTION_TEXT_ANCHOR_SEL    _T("anchorsel")#define wxACTION_TEXT_EXTEND_SEL    _T("extendsel")#define wxACTION_TEXT_SEL_WORD      _T("wordsel")#define wxACTION_TEXT_SEL_LINE      _T("linesel")// undo or redo#define wxACTION_TEXT_UNDO          _T("undo")#define wxACTION_TEXT_REDO          _T("redo")// ----------------------------------------------------------------------------// wxTextCtrl// ----------------------------------------------------------------------------class WXDLLEXPORT wxTextCtrl : public wxTextCtrlBase,                               public wxScrollHelper{public:    // creation    // --------    wxTextCtrl() : wxScrollHelper(this) { Init(); }    wxTextCtrl(wxWindow *parent,               wxWindowID id,               const wxString& value = wxEmptyString,               const wxPoint& pos = wxDefaultPosition,               const wxSize& size = wxDefaultSize,               long style = 0,               const wxValidator& validator = wxDefaultValidator,               const wxString& name = wxTextCtrlNameStr)        : wxScrollHelper(this)     {        Init();        Create(parent, id, value, pos, size, style, validator, name);    }    bool Create(wxWindow *parent,                wxWindowID id,                const wxString& value = wxEmptyString,                const wxPoint& pos = wxDefaultPosition,                const wxSize& size = wxDefaultSize,                long style = 0,                const wxValidator& validator = wxDefaultValidator,                const wxString& name = wxTextCtrlNameStr);    virtual ~wxTextCtrl();    // implement base class pure virtuals    // ----------------------------------    virtual wxString GetValue() const;    virtual int GetLineLength(wxTextCoord lineNo) const;    virtual wxString GetLineText(wxTextCoord lineNo) const;    virtual int GetNumberOfLines() const;    virtual bool IsModified() const;    virtual bool IsEditable() const;    // If the return values from and to are the same, there is no selection.    virtual void GetSelection(wxTextPos* from, wxTextPos* to) const;    // operations    // ----------    // editing    virtual void Clear();    virtual void Replace(wxTextPos from, wxTextPos to, const wxString& value);    virtual void Remove(wxTextPos from, wxTextPos to);    // sets/clears the dirty flag    virtual void MarkDirty();    virtual void DiscardEdits();    // writing text inserts it at the current position, appending always    // inserts it at the end    virtual void WriteText(const wxString& text);    virtual void AppendText(const wxString& text);    // translate between the position (which is just an index in the text ctrl    // considering all its contents as a single strings) and (x, y) coordinates    // which represent (logical, i.e. unwrapped) column and line.    virtual wxTextPos XYToPosition(wxTextCoord x, wxTextCoord y) const;    virtual bool PositionToXY(wxTextPos pos,                              wxTextCoord *x, wxTextCoord *y) const;    // wxUniv-specific: find a screen position (in client coordinates) of the    // given text position or of the caret    bool PositionToLogicalXY(wxTextPos pos, wxCoord *x, wxCoord *y) const;    bool PositionToDeviceXY(wxTextPos pos, wxCoord *x, wxCoord *y) const;    wxPoint GetCaretPosition() const;    virtual void ShowPosition(wxTextPos pos);    // Clipboard operations    virtual void Copy();    virtual void Cut();    virtual void Paste();    // Undo/redo    virtual void Undo();    virtual void Redo();    virtual bool CanUndo() const;    virtual bool CanRedo() const;    // Insertion point    virtual void SetInsertionPoint(wxTextPos pos);    virtual void SetInsertionPointEnd();    virtual wxTextPos GetInsertionPoint() const;    virtual wxTextPos GetLastPosition() const;    virtual void SetSelection(wxTextPos from, wxTextPos to);    virtual void SetEditable(bool editable);    // wxUniv-specific methods    // -----------------------    // caret stuff    virtual void ShowCaret(bool show = true);    void HideCaret() { ShowCaret(false); }    void CreateCaret(); // for the current font size    // helpers for cursor movement    wxTextPos GetWordStart() const;    wxTextPos GetWordEnd() const;    // selection helpers    bool HasSelection() const        { return m_selStart != -1 && m_selEnd > m_selStart; }    void ClearSelection();    void RemoveSelection();    wxString GetSelectionText() const;    virtual wxTextCtrlHitTestResult HitTest(const wxPoint& pt, long *pos) const;    virtual wxTextCtrlHitTestResult HitTest(const wxPoint& pt,                                            wxTextCoord *col,                                            wxTextCoord *row) const;    // find the character at this position in the given line, return value as    // for HitTest()    //    // NB: x is the logical coord (client and unscrolled)    wxTextCtrlHitTestResult HitTestLine(const wxString& line,                                        wxCoord x,                                        wxTextCoord *colOut) const;    // bring the given position into view    void ShowHorzPosition(wxCoord pos);    // scroll the window horizontally so that the first character shown is in    // position pos    void ScrollText(wxTextCoord col);    // adjust the DC for horz text control scrolling too    virtual void DoPrepareDC(wxDC& dc);    // implementation only from now on    // -------------------------------    // override this to take into account our scrollbar-less scrolling    virtual void CalcUnscrolledPosition(int x, int y, int *xx, int *yy) const;    virtual void CalcScrolledPosition(int x, int y, int *xx, int *yy) const;    // perform an action    virtual bool PerformAction(const wxControlAction& action,                               long numArg = -1,                               const wxString& strArg = wxEmptyString);    static wxInputHandler *GetStdInputHandler(wxInputHandler *handlerDef);    virtual wxInputHandler *DoGetStdInputHandler(wxInputHandler *handlerDef)    {        return GetStdInputHandler(handlerDef);    }    // override these methods to handle the caret    virtual bool SetFont(const wxFont &font);    virtual bool Enable(bool enable = true);    // more readable flag testing methods    bool IsPassword() const { return (GetWindowStyle() & wxTE_PASSWORD) != 0; }    bool WrapLines() const        { return !IsSingleLine() && !(GetWindowStyle() & wxHSCROLL); }    // only for wxStdTextCtrlInputHandler    void RefreshSelection();    // override wxScrollHelper method to prevent (auto)scrolling beyond the end    // of line    virtual bool SendAutoScrollEvents(wxScrollWinEvent& event) const;    // idle processing    virtual void OnInternalIdle();protected:    // ensure we have correct default border    virtual wxBorder GetDefaultBorder() const { return wxBORDER_SUNKEN; }    // override base class methods    virtual void DoDrawBorder(wxDC& dc, const wxRect& rect);    virtual void DoDraw(wxControlRenderer *renderer);    // calc the size from the text extent    virtual wxSize DoGetBestClientSize() const;    // implements Set/ChangeValue()    virtual void DoSetValue(const wxString& value, int flags = 0);    // common part of all ctors    void Init();    // drawing

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