📄 icon.h
字号:
/////////////////////////////////////////////////////////////////////////////// Name: wx/generic/icon.h// Purpose: wxIcon implementation for ports where it's same as wxBitmap// Author: Julian Smart// Modified by:// Created: 17/09/98// RCS-ID: $Id: icon.h,v 1.2 2006/10/30 19:25:54 VZ Exp $// Copyright: (c) Julian Smart// Licence: wxWindows licence/////////////////////////////////////////////////////////////////////////////#ifndef _WX_GENERIC_ICON_H_#define _WX_GENERIC_ICON_H_#include "wx/bitmap.h"//-----------------------------------------------------------------------------// wxIcon//-----------------------------------------------------------------------------#ifndef wxICON_DEFAULT_BITMAP_TYPE#define wxICON_DEFAULT_BITMAP_TYPE wxBITMAP_TYPE_XPM#endifclass WXDLLIMPEXP_CORE wxIcon: public wxBitmap{public: wxIcon(); wxIcon( const char **bits, int width=-1, int height=-1 ); wxIcon( char **bits, int width=-1, int height=-1 ); // For compatibility with wxMSW where desired size is sometimes required to // distinguish between multiple icons in a resource. wxIcon( const wxString& filename, wxBitmapType type = wxICON_DEFAULT_BITMAP_TYPE, int WXUNUSED(desiredWidth)=-1, int WXUNUSED(desiredHeight)=-1 ) : wxBitmap(filename, type) { } wxIcon(const wxIconLocation& loc) : wxBitmap(loc.GetFileName(), wxBITMAP_TYPE_ANY) { } // create from bitmap (which should have a mask unless it's monochrome): // there shouldn't be any implicit bitmap -> icon conversion (i.e. no // ctors, assignment operators...), but it's ok to have such function void CopyFromBitmap(const wxBitmap& bmp);private: DECLARE_DYNAMIC_CLASS(wxIcon)};#endif // _WX_GENERIC_ICON_H_
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -