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📄 dc.h

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/////////////////////////////////////////////////////////////////////////////// Name:        wx/msw/dc.h// Purpose:     wxDC class// Author:      Julian Smart// Modified by:// Created:     01/02/97// RCS-ID:      $Id: dc.h,v 1.59 2006/10/29 10:46:49 SC Exp $// Copyright:   (c) Julian Smart// Licence:     wxWindows licence/////////////////////////////////////////////////////////////////////////////#ifndef _WX_MSW_DC_H_#define _WX_MSW_DC_H_#include "wx/defs.h"// ---------------------------------------------------------------------------// macros// ---------------------------------------------------------------------------#if wxUSE_DC_CACHEING/* * Cached blitting, maintaining a cache * of bitmaps required for transparent blitting * instead of constant creation/deletion */class wxDCCacheEntry: public wxObject{public:    wxDCCacheEntry(WXHBITMAP hBitmap, int w, int h, int depth);    wxDCCacheEntry(WXHDC hDC, int depth);    virtual ~wxDCCacheEntry();    WXHBITMAP   m_bitmap;    WXHDC       m_dc;    int         m_width;    int         m_height;    int         m_depth;};#endif// this is an ABC: use one of the derived classes to create a DC associated// with a window, screen, printer and so onclass WXDLLEXPORT wxDC : public wxDCBase{public:    wxDC(WXHDC hDC) { Init(); m_hDC = hDC; }    virtual ~wxDC();    // implement base class pure virtuals    // ----------------------------------    virtual void Clear();    virtual bool StartDoc(const wxString& message);    virtual void EndDoc();    virtual void StartPage();    virtual void EndPage();    virtual void SetFont(const wxFont& font);    virtual void SetPen(const wxPen& pen);    virtual void SetBrush(const wxBrush& brush);    virtual void SetBackground(const wxBrush& brush);    virtual void SetBackgroundMode(int mode);#if wxUSE_PALETTE    virtual void SetPalette(const wxPalette& palette);#endif // wxUSE_PALETTE    virtual void DestroyClippingRegion();    virtual wxCoord GetCharHeight() const;    virtual wxCoord GetCharWidth() const;    virtual bool CanDrawBitmap() const;    virtual bool CanGetTextExtent() const;    virtual int GetDepth() const;    virtual wxSize GetPPI() const;    virtual void SetMapMode(int mode);    virtual void SetUserScale(double x, double y);    virtual void SetSystemScale(double x, double y);    virtual void SetLogicalScale(double x, double y);    virtual void SetLogicalOrigin(wxCoord x, wxCoord y);    virtual void SetDeviceOrigin(wxCoord x, wxCoord y);    virtual void SetAxisOrientation(bool xLeftRight, bool yBottomUp);    virtual void SetLogicalFunction(int function);    // implementation from now on    // --------------------------    virtual void SetRop(WXHDC cdc);    virtual void SelectOldObjects(WXHDC dc);    wxWindow *GetWindow() const { return m_canvas; }    void SetWindow(wxWindow *win)    {        m_canvas = win;#if wxUSE_PALETTE        // if we have palettes use the correct one for this window        InitializePalette();#endif // wxUSE_PALETTE    }    WXHDC GetHDC() const { return m_hDC; }    void SetHDC(WXHDC dc, bool bOwnsDC = false)    {        m_hDC = dc;        m_bOwnsDC = bOwnsDC;        // we might have a pre existing clipping region, make sure that we        // return it if asked -- but avoid calling ::GetClipBox() right now as        // it could be unnecessary wasteful        m_clipping = true;        m_clipX1 =        m_clipX2 = 0;    }    const wxBitmap& GetSelectedBitmap() const { return m_selectedBitmap; }    wxBitmap& GetSelectedBitmap() { return m_selectedBitmap; }    // update the internal clip box variables    void UpdateClipBox();#if wxUSE_DC_CACHEING    static wxDCCacheEntry* FindBitmapInCache(WXHDC hDC, int w, int h);    static wxDCCacheEntry* FindDCInCache(wxDCCacheEntry* notThis, WXHDC hDC);    static void AddToBitmapCache(wxDCCacheEntry* entry);    static void AddToDCCache(wxDCCacheEntry* entry);    static void ClearCache();#endif    // RTL related functions    // ---------------------    // get or change the layout direction (LTR or RTL) for this dc,    // wxLayout_Default is returned if layout direction is not supported    virtual wxLayoutDirection GetLayoutDirection() const;    virtual void SetLayoutDirection(wxLayoutDirection dir);protected:    void Init()    {        m_canvas = NULL;        m_bOwnsDC = false;        m_hDC = NULL;        m_oldBitmap = NULL;        m_oldPen = NULL;        m_oldBrush = NULL;        m_oldFont = NULL;#if wxUSE_PALETTE        m_oldPalette = NULL;#endif // wxUSE_PALETTE    }    // create an uninitialized DC: this should be only used by the derived    // classes    wxDC() { Init(); }    virtual void DoGetTextExtent(const wxString& string,                                 wxCoord *x, wxCoord *y,                                 wxCoord *descent = NULL,                                 wxCoord *externalLeading = NULL,                                 wxFont *theFont = NULL) const;    virtual bool DoGetPartialTextExtents(const wxString& text, wxArrayInt& widths) const;    virtual bool DoFloodFill(wxCoord x, wxCoord y, const wxColour& col,                             int style = wxFLOOD_SURFACE);    virtual void DoGradientFillLinear(const wxRect& rect,                                      const wxColour& initialColour,                                      const wxColour& destColour,                                      wxDirection nDirection = wxEAST);    virtual bool DoGetPixel(wxCoord x, wxCoord y, wxColour *col) const;    virtual void DoDrawPoint(wxCoord x, wxCoord y);    virtual void DoDrawLine(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2);    virtual void DoDrawArc(wxCoord x1, wxCoord y1,                           wxCoord x2, wxCoord y2,                           wxCoord xc, wxCoord yc);    virtual void DoDrawCheckMark(wxCoord x, wxCoord y,                                 wxCoord width, wxCoord height);    virtual void DoDrawEllipticArc(wxCoord x, wxCoord y, wxCoord w, wxCoord h,                                   double sa, double ea);    virtual void DoDrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height);    virtual void DoDrawRoundedRectangle(wxCoord x, wxCoord y,                                        wxCoord width, wxCoord height,                                        double radius);    virtual void DoDrawEllipse(wxCoord x, wxCoord y, wxCoord width, wxCoord height);#if wxUSE_SPLINES    virtual void DoDrawSpline(wxList *points);#endif    virtual void DoCrossHair(wxCoord x, wxCoord y);    virtual void DoDrawIcon(const wxIcon& icon, wxCoord x, wxCoord y);    virtual void DoDrawBitmap(const wxBitmap &bmp, wxCoord x, wxCoord y,                              bool useMask = false);    virtual void DoDrawText(const wxString& text, wxCoord x, wxCoord y);    virtual void DoDrawRotatedText(const wxString& text, wxCoord x, wxCoord y,                                   double angle);    virtual bool DoBlit(wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord height,                        wxDC *source, wxCoord xsrc, wxCoord ysrc,                        int rop = wxCOPY, bool useMask = false, wxCoord xsrcMask = wxDefaultCoord, wxCoord ysrcMask = wxDefaultCoord);    // this is gnarly - we can't even call this function DoSetClippingRegion()    // because of virtual function hiding    virtual void DoSetClippingRegionAsRegion(const wxRegion& region);    virtual void DoSetClippingRegion(wxCoord x, wxCoord y,                                     wxCoord width, wxCoord height);    virtual void DoGetClippingBox(wxCoord *x, wxCoord *y,                                  wxCoord *w, wxCoord *h) const;    virtual void DoGetSizeMM(int* width, int* height) const;    virtual void DoDrawLines(int n, wxPoint points[],                             wxCoord xoffset, wxCoord yoffset);    virtual void DoDrawPolygon(int n, wxPoint points[],                               wxCoord xoffset, wxCoord yoffset,                               int fillStyle = wxODDEVEN_RULE);    virtual void DoDrawPolyPolygon(int n, int count[], wxPoint points[],                                   wxCoord xoffset, wxCoord yoffset,                                   int fillStyle = wxODDEVEN_RULE);    virtual wxBitmap DoGetAsBitmap(const wxRect *subrect) const     { return subrect == NULL ? GetSelectedBitmap() : GetSelectedBitmap().GetSubBitmap(*subrect); }#if wxUSE_PALETTE    // MSW specific, select a logical palette into the HDC    // (tell windows to translate pixel from other palettes to our custom one    // and vice versa)    // Realize tells it to also reset the system palette to this one.    void DoSelectPalette(bool realize = false);    // Find out what palette our parent window has, then select it into the dc    void InitializePalette();#endif // wxUSE_PALETTE    // common part of DoDrawText() and DoDrawRotatedText()    void DrawAnyText(const wxString& text, wxCoord x, wxCoord y);    // common part of DoSetClippingRegion() and DoSetClippingRegionAsRegion()    void SetClippingHrgn(WXHRGN hrgn);    // implementation of DoGetSize() for wxScreen/PrinterDC: this simply    // returns the size of the entire device this DC is associated with    //    // notice that we intentionally put it in a separate function instead of    // DoGetSize() itself because we want it to remain pure virtual both    // because each derived class should take care to define it as needed (this    // implementation is not at all always appropriate) and because we want    // wxDC to be an ABC to prevent it from being created directly    void GetDeviceSize(int *width, int *height) const;    // MSW-specific member variables    // -----------------------------    // the window associated with this DC (may be NULL)    wxWindow         *m_canvas;    wxBitmap          m_selectedBitmap;    // TRUE => DeleteDC() in dtor, FALSE => only ReleaseDC() it    bool              m_bOwnsDC:1;    // our HDC    WXHDC             m_hDC;    // Store all old GDI objects when do a SelectObject, so we can select them    // back in (this unselecting user's objects) so we can safely delete the    // DC.    WXHBITMAP         m_oldBitmap;    WXHPEN            m_oldPen;    WXHBRUSH          m_oldBrush;    WXHFONT           m_oldFont;#if wxUSE_PALETTE    WXHPALETTE        m_oldPalette;#endif // wxUSE_PALETTE#if wxUSE_DC_CACHEING    static wxList     sm_bitmapCache;    static wxList     sm_dcCache;#endif    DECLARE_DYNAMIC_CLASS(wxDC)    DECLARE_NO_COPY_CLASS(wxDC)};// ----------------------------------------------------------------------------// wxDCTemp: a wxDC which doesn't free the given HDC (used by wxWidgets// only/mainly)// ----------------------------------------------------------------------------class WXDLLEXPORT wxDCTemp : public wxDC{public:    // construct a temporary DC with the specified HDC and size (it should be    // specified whenever we know it for this HDC)    wxDCTemp(WXHDC hdc, const wxSize& size = wxDefaultSize)        : wxDC(hdc),          m_size(size)    {    }    virtual ~wxDCTemp()    {        // prevent base class dtor from freeing it        SetHDC((WXHDC)NULL);    }protected:    virtual void DoGetSize(int *w, int *h) const    {        wxASSERT_MSG( m_size.IsFullySpecified(),                      _T("size of this DC hadn't been set and is unknown") );        if ( w )            *w = m_size.x;        if ( h )            *h = m_size.y;    }private:    // size of this DC must be explicitly set by SetSize() as we have no way to    // find it ourselves    const wxSize m_size;    DECLARE_NO_COPY_CLASS(wxDCTemp)};#endif // _WX_MSW_DC_H_

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