⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 setup_microwin.h

📁 很牛的GUI源码wxWidgets-2.8.0.zip 可在多种平台下运行.
💻 H
📖 第 1 页 / 共 3 页
字号:
/////////////////////////////////////////////////////////////////////////////// Name:        wx/msw/setup.h// Purpose:     Configuration for the library// Author:      Julian Smart// Modified by:// Created:     01/02/97// RCS-ID:      $Id: setup_microwin.h,v 1.30 2006/08/23 09:54:25 VS Exp $// Copyright:   (c) Julian Smart// Licence:     wxWindows licence/////////////////////////////////////////////////////////////////////////////#ifndef _WX_SETUP_H_#define _WX_SETUP_H_// ----------------------------------------------------------------------------// global settings// ----------------------------------------------------------------------------//#define WXWIN_OS_DESCRIPTION wxT("MicroWindows")// define this to 0 when building wxBase library - this can also be done from// makefile/project file overriding the value here#ifndef wxUSE_GUI    #define wxUSE_GUI            1#endif // wxUSE_GUI// ----------------------------------------------------------------------------// compatibility settings// ----------------------------------------------------------------------------// This setting determines the compatibility with 2.4 API: set it to 1 to// enable it but please consider updating your code instead.//// Default is 0//// Recommended setting: 0 (please update your code)#define WXWIN_COMPATIBILITY_2_4 0// This setting determines the compatibility with 2.6 API: set it to 0 to// flag all cases of using deprecated functions.//// Default is 1 but please try building your code with 0 as the default will// change to 0 in the next version and the deprecated functions will disappear// in the version after it completely.//// Recommended setting: 0 (please update your code)#define WXWIN_COMPATIBILITY_2_6 1// Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.// If migrating between versions, your dialogs may seem to shrink.//// Default is 1//// Recommended setting: 0 (the new calculations are more correct!)#define wxDIALOG_UNIT_COMPATIBILITY   1// ----------------------------------------------------------------------------// debugging settings// ----------------------------------------------------------------------------// Generic comment about debugging settings: they are very useful if you don't// use any other memory leak detection tools such as Purify/BoundsChecker, but// are probably redundant otherwise. Also, Visual C++ CRT has the same features// as wxWidgets memory debugging subsystem built in since version 5.0 and you// may prefer to use it instead of built in memory debugging code because it is// faster and more fool proof.//// Using VC++ CRT memory debugging is enabled by default in debug mode// (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)// and if __NO_VC_CRTDBG__ is not defined.// If 1, enables wxDebugContext, for writing error messages to file, etc. If// __WXDEBUG__ is not defined, will still use normal memory operators. It's// recommended to set this to 1, since you may well need to output an error log// in a production version (or non-debugging beta).//// Default is 1.//// Recommended setting: 1 but see comment above#define wxUSE_DEBUG_CONTEXT 1// If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*// __WXDEBUG__ is also defined.//// WARNING: this code may not work with all architectures, especially if// alignment is an issue. This switch is currently ignored for mingw / cygwin//// Default is 1//// Recommended setting: 1 but see comment in the beginning of this section#define wxUSE_MEMORY_TRACING 0// In debug mode, cause new and delete to be redefined globally.// If this causes problems (e.g. link errors), set this to 0.// This switch is currently ignored for mingw / cygwin//// Default is 1//// Recommended setting: 1 but see comment in the beginning of this section#define wxUSE_GLOBAL_MEMORY_OPERATORS 0// In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If// this causes problems (e.g. link errors), set this to 0. You may need to set// this to 0 if using templates (at least for VC++). This switch is currently// ignored for mingw / cygwin//// Default is 1//// Recommended setting: 1 but see comment in the beginning of this section#define wxUSE_DEBUG_NEW_ALWAYS 0// wxHandleFatalExceptions() may be used to catch the program faults at run// time and, instead of terminating the program with a usual GPF message box,// call the user-defined wxApp::OnFatalException() function. If you set// wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.//// This setting is for Win32 only and can only be enabled if your compiler// supports Win32 structured exception handling (currently only VC++ does)//// Default is 1//// Recommended setting: 1 if your compiler supports it.#ifdef _MSC_VER    #define wxUSE_ON_FATAL_EXCEPTION 1#else    #define wxUSE_ON_FATAL_EXCEPTION 0#endif// ----------------------------------------------------------------------------// Unicode support// ----------------------------------------------------------------------------// Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be// defined as wchar_t, wxString will use Unicode internally. If you set this// to 1, you must use wxT() macro for all literal strings in the program.//// Unicode is currently only fully supported under Windows NT/2000 (Windows 9x// doesn't support it and the programs compiled in Unicode mode will not run// under 9x).//// Default is 0//// Recommended setting: 0 (unless you only plan to use Windows NT/2000)#define wxUSE_UNICODE 0// Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWidgets in Unicode mode// and be able to run compiled apps under Windows 9x as well as NT/2000/XP. This// setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see// http://www.microsoft.com/globaldev/Articles/mslu_announce.asp). Note that you// will have to modify the makefiles to include unicows.lib import library as the first// library.//// Default is 0//// Recommended setting: 0#define wxUSE_UNICODE_MSLU 0// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without// compiling the program in Unicode mode. More precisely, it will be possible// to construct wxString from a wide (Unicode) string and convert any wxString// to Unicode.//// Default is 1//// Recommended setting: 1#define wxUSE_WCHAR_T 0// ----------------------------------------------------------------------------// global features// ----------------------------------------------------------------------------// Support for message/error logging. This includes wxLogXXX() functions and// wxLog and derived classes. Don't set this to 0 unless you really know what// you are doing.//// Default is 1//// Recommended setting: 1 (always)#define wxUSE_LOG 1// Support for command line parsing using wxCmdLineParser class.//// Default is 1//// Recommended setting: 1 (can be set to 0 if you don't use the cmd line)#define wxUSE_CMDLINE_PARSER 1// Recommended setting: 1#define wxUSE_LOGWINDOW 1// Recommended setting: 1#define wxUSE_LOGGUI 1// Recommended setting: 1#define wxUSE_LOG_DIALOG 0// Support for multithreaded applications: if 1, compile in thread classes// (thread.h) and make the library a bit more thread safe. Although thread// support is quite stable by now, you may still consider recompiling the// library without it if you have no use for it - this will result in a// somewhat smaller and faster operation.//// This is ignored under Win16, threads are only supported under Win32.//// Default is 1//// Recommended setting: 0 unless you do plan to develop MT applications#define wxUSE_THREADS 0// If enabled (1), compiles wxWidgets streams classes#define wxUSE_STREAMS       1// Use standard C++ streams if 1. If 0, use wxWin streams implementation.#define wxUSE_STD_IOSTREAM  0// Use serialization (requires utils/serialize)#define wxUSE_SERIAL        0// ----------------------------------------------------------------------------// non GUI features selection// ----------------------------------------------------------------------------// Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit// integer which is implemented in terms of native 64 bit integers if any or// uses emulation otherwise.//// This class is required by wxDateTime and so you should enable it if you want// to use wxDateTime. For most modern platforms, it will use the native 64 bit// integers in which case (almost) all of its functions are inline and it// almost does not take any space, so there should be no reason to switch it// off.//// Recommended setting: 1#define wxUSE_LONGLONG      1// Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level// POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.//// Default is 1//// Recommended setting: 1 (wxFile is highly recommended as it is required by// i18n code, wxFileConfig and others)#define wxUSE_FILE          1#define wxUSE_FFILE         1// use wxTextBuffer class: required by wxTextFile#define wxUSE_TEXTBUFFER    1// use wxTextFile class: requires wxFile and wxTextBuffer, required by// wxFileConfig#define wxUSE_TEXTFILE      1// i18n support: _() macro, wxLocale class. Requires wxTextFile.#define wxUSE_INTL          1// Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which// allow to manipulate dates, times and time intervals. wxDateTime replaces the// old wxTime and wxDate classes which are still provided for backwards// compatibility (and implemented in terms of wxDateTime).//// Note that this class is relatively new and is still officially in alpha// stage because some features are not yet (fully) implemented. It is already// quite useful though and should only be disabled if you are aiming at// absolutely minimal version of the library.//// Requires: wxUSE_LONGLONG//// Default is 1//// Recommended setting: 1#define wxUSE_DATETIME      1// Set wxUSE_TIMER to 1 to compile wxTimer class//// Default is 1//// Recommended setting: 1#define wxUSE_TIMER         1// Use wxStopWatch clas.//// Default is 1//// Recommended setting: 1 (needed by wxSocket)#define wxUSE_STOPWATCH     1// Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes// which allow the application to store its settings in the persistent// storage. Setting this to 1 will also enable on-demand creation of the// global config object in wxApp.//// See also wxUSE_CONFIG_NATIVE below.//// Recommended setting: 1#define wxUSE_CONFIG        1// If wxUSE_CONFIG is 1, you may choose to use either the native config// classes under Windows (using .INI files under Win16 and the registry under// Win32) or the portable text file format used by the config classes under// Unix.//// Default is 1 to use native classes. Note that you may still use// wxFileConfig even if you set this to 1 - just the config object created by// default for the applications needs will be a wxRegConfig or wxIniConfig and// not wxFileConfig.//// Recommended setting: 1#define wxUSE_CONFIG_NATIVE   0// If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows// to connect/disconnect from the network and be notified whenever the dial-up// network connection is established/terminated. Requires wxUSE_DYNLIB_CLASS.//// Default is 1.//// Recommended setting: 1#define wxUSE_DIALUP_MANAGER   0// Compile in wxLibrary class for run-time DLL loading and function calling.// Required by wxUSE_DIALUP_MANAGER.//// This setting is for Win32 only//// Default is 1.//// Recommended setting: 1#define wxUSE_DYNAMIC_LOADER  0#define wxUSE_DYNLIB_CLASS  0// Set to 1 to use socket classes#define wxUSE_SOCKETS       0// Set to 1 to enable virtual file systems (required by wxHTML)#define wxUSE_FILESYSTEM    0// Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)#define wxUSE_FS_ZIP        0// Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)#define wxUSE_FS_INET       0// Set to 1 to compile wxZipInput/OutputStream classes.#define wxUSE_ZIPSTREAM     0// Set to 1 to compile wxZlibInput/OutputStream classes. Also required by// wxUSE_LIBPNG.#define wxUSE_ZLIB          0// If enabled, the code written by Apple will be used to write, in a portable// way, float on the disk. See extended.c for the license which is different// from wxWidgets one.//// Default is 1.//// Recommended setting: 1 unless you don't like the license terms (unlikely)#define wxUSE_APPLE_IEEE          1// Joystick support class#define wxUSE_JOYSTICK            1// wxFontMapper class#define wxUSE_FONTMAP 1// wxMimeTypesManager class#define wxUSE_MIMETYPE 0// wxSystemOptions class#define wxUSE_SYSTEM_OPTIONS 1// Support for regular expression matching via wxRegEx class: enable this to// use POSIX regular expressions in your code. You need to compile regex// library from src/regex to use it under Windows.//// Default is 0//// Recommended setting: 1 if your compiler supports it, if it doesn't please// contribute us a makefile for src/regex for it#define wxUSE_REGEX       0// wxSound class#define wxUSE_SOUND      0// Use wxMediaCtrl//// Default is 1.//// Recommended setting: 1 #define wxUSE_MEDIACTRL     1// Use QuickTime//// Default is 0//

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -