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📄 uuid.h

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///////////////////////////////////////////////////////////////////////////////// Name:        ole/uuid.h// Purpose:     encapsulates an UUID with some added helper functions// Author:      Vadim Zeitlin// Modified by:// Created:     11.07.97// RCS-ID:      $Id: uuid.h,v 1.12 2005/09/23 12:50:23 MR Exp $// Copyright:   (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>// Licence:     wxWindows licence//// Notes:       you should link your project with RPCRT4.LIB!///////////////////////////////////////////////////////////////////////////////#ifndef   _WX_OLEUUID_H#define   _WX_OLEUUID_H#include "wx/wxchar.h"// ------------------------------------------------------------------// UUID (Universally Unique IDentifier) definition// ------------------------------------------------------------------// ----- taken from RPC.H#ifndef UUID_DEFINED            // in some cases RPC.H will be already  #ifdef  __WIN32__             // included, so avoid redefinition    typedef struct    {      unsigned long   Data1;      unsigned short  Data2;      unsigned short  Data3;      unsigned char   Data4[8];    } UUID;                     // UUID = GUID = CLSID = LIBID = IID  #endif  // WIN32#endif  // UUID_DEFINED#ifndef GUID_DEFINED  typedef UUID GUID;  #define UUID_DEFINED          // prevent redefinition#endif  // GUID_DEFINEDtypedef unsigned char uchar;// ------------------------------------------------------------------// a class to store UUID and it's string representation// ------------------------------------------------------------------// uses RPC functions to create/convert Universally Unique Identifiersclass WXDLLEXPORT Uuid{private:  UUID  m_uuid;  wxUChar *m_pszUuid;   // this string is alloc'd and freed by RPC  wxChar  *m_pszCForm;  // this string is allocated in Set/Create  void  UuidToCForm();  // function used to set initial state by all ctors  void  Init() { m_pszUuid = NULL; m_pszCForm = NULL; }public:  // ctors & dtor  Uuid()                 { Init();            }  Uuid(const wxChar *pc) { Init(); Set(pc);   }  Uuid(const UUID &uuid) { Init(); Set(uuid); } ~Uuid();  // copy ctor and assignment operator needed for this class  Uuid(const Uuid& uuid);  Uuid& operator=(const Uuid& uuid);  // create a brand new UUID  void Create();  // set value of UUID  bool Set(const wxChar *pc); // from a string, returns true if ok  void Set(const UUID& uuid); // from another UUID (never fails)  // accessors  operator const UUID*()   const { return &m_uuid;               }  operator const wxChar*() const { return (wxChar *)(m_pszUuid); }  // return string representation of the UUID in the C form  // (as in DEFINE_GUID macro)  const wxChar *CForm() const    { return m_pszCForm;            }};#endif //_WX_OLEUUID_H

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