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📄 sound.h

📁 很牛的GUI源码wxWidgets-2.8.0.zip 可在多种平台下运行.
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/////////////////////////////////////////////////////////////////////////////// Name:        sound.h// Purpose:     wxSound class (loads and plays short Windows .wav files).//              Optional on non-Windows platforms.// Author:      Stefan Csomor// Modified by:// Created:     1998-01-01// RCS-ID:      $Id: sound.h,v 1.5 2006/09/05 20:46:01 VZ Exp $// Copyright:   (c) Stefan Csomor// Licence:     wxWindows licence/////////////////////////////////////////////////////////////////////////////#ifndef _WX_SOUND_H_#define _WX_SOUND_H_#if wxUSE_SOUND#include "wx/object.h"class WXDLLEXPORT wxSound : public wxSoundBase{public:  wxSound();  wxSound(const wxString& fileName, bool isResource = FALSE);  wxSound(int size, const wxByte* data);  virtual ~wxSound();public:  bool  Create(const wxString& fileName, bool isResource = FALSE);  bool  IsOk() const { return !m_sndname.IsEmpty(); }protected:  // prevent collision with some BSD definitions of macro Free()  bool  FreeData();    bool  DoPlay(unsigned flags) const;private:  void* m_sndChan;  wxString m_sndname;  void* m_hSnd;  int   m_waveLength;  bool  m_isResource;};#endif#endif    // _WX_SOUND_H_

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