📄 spinbutt.h
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/////////////////////////////////////////////////////////////////////////////// Name: spinbutt.h// Purpose: wxSpinButton class// Author: Stefan Csomor// Modified by:// Created: 1998-01-01// RCS-ID: $Id: spinbutt.h,v 1.7 2005/09/23 12:49:35 MR Exp $// Copyright: (c) Stefan Csomor// Licence: wxWindows licence/////////////////////////////////////////////////////////////////////////////#ifndef _WX_SPINBUTT_H_#define _WX_SPINBUTT_H_#include "wx/control.h"#include "wx/event.h"/* The wxSpinButton is like a small scrollbar than is often placed next to a text control. wxSP_HORIZONTAL: horizontal spin button wxSP_VERTICAL: vertical spin button (the default) wxSP_ARROW_KEYS: arrow keys increment/decrement value wxSP_WRAP: value wraps at either end */class WXDLLEXPORT wxSpinButton : public wxSpinButtonBase{public: // construction wxSpinButton(); wxSpinButton(wxWindow *parent, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxSP_VERTICAL | wxSP_ARROW_KEYS, const wxString& name = wxT("wxSpinButton")) { Create(parent, id, pos, size, style, name); } virtual ~wxSpinButton(); bool Create(wxWindow *parent, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxSP_VERTICAL | wxSP_ARROW_KEYS, const wxString& name = wxT("wxSpinButton")); // accessors virtual int GetMin() const; virtual int GetMax() const; virtual int GetValue() const; virtual void SetValue(int val); virtual void SetRange(int minVal, int maxVal); // implementation virtual void MacHandleControlClick( WXWidget control , wxInt16 controlpart , bool mouseStillDown ) ; virtual wxInt32 MacControlHit( WXEVENTHANDLERREF handler , WXEVENTREF event ) ;protected: void MacHandleValueChanged( int inc ) ; virtual wxSize DoGetBestSize() const; int m_value ;private: DECLARE_DYNAMIC_CLASS(wxSpinButton)};#endif // _WX_SPINBUTT_H_
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