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📄 radiobut.h

📁 很牛的GUI源码wxWidgets-2.8.0.zip 可在多种平台下运行.
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/////////////////////////////////////////////////////////////////////////////// Name:        radiobut.h// Purpose:     wxRadioButton class// Author:      Stefan Csomor// Modified by:// Created:     01/02/97// RCS-ID:      $Id: radiobut.h,v 1.9 2006/09/05 20:45:52 VZ Exp $// Copyright:   (c) Stefan Csomor// Licence:     wxWindows licence/////////////////////////////////////////////////////////////////////////////#ifndef _WX_RADIOBUT_H_#define _WX_RADIOBUT_H_class WXDLLEXPORT wxRadioButton: public wxControl{  DECLARE_DYNAMIC_CLASS(wxRadioButton) protected:public:    inline wxRadioButton() {}    inline wxRadioButton(wxWindow *parent, wxWindowID id,           const wxString& label,           const wxPoint& pos = wxDefaultPosition,           const wxSize& size = wxDefaultSize, long style = 0,           const wxValidator& validator = wxDefaultValidator,           const wxString& name = wxRadioButtonNameStr)    {        Create(parent, id, label, pos, size, style, validator, name);    }    virtual ~wxRadioButton();    bool Create(wxWindow *parent, wxWindowID id,           const wxString& label,           const wxPoint& pos = wxDefaultPosition,           const wxSize& size = wxDefaultSize, long style = 0,           const wxValidator& validator = wxDefaultValidator,           const wxString& name = wxRadioButtonNameStr);    virtual void SetValue(bool val);    virtual bool GetValue() const ;    // implementation           virtual wxInt32 MacControlHit( WXEVENTHANDLERREF handler , WXEVENTREF event ) ;    void Command(wxCommandEvent& event);    wxRadioButton *AddInCycle(wxRadioButton *cycle);    void RemoveFromCycle();    inline wxRadioButton *NextInCycle() {return m_cycle;}      protected:      wxRadioButton *m_cycle;};// Not implemented#if 0class WXDLLEXPORT wxBitmap ;WXDLLEXPORT_DATA(extern const wxChar) wxBitmapRadioButtonNameStr[];class WXDLLEXPORT wxBitmapRadioButton: public wxRadioButton{  DECLARE_DYNAMIC_CLASS(wxBitmapRadioButton) protected:  wxBitmap *theButtonBitmap; public:  inline wxBitmapRadioButton() { theButtonBitmap = NULL; }  inline wxBitmapRadioButton(wxWindow *parent, wxWindowID id,           const wxBitmap *label,           const wxPoint& pos = wxDefaultPosition,           const wxSize& size = wxDefaultSize, long style = 0,           const wxValidator& validator = wxDefaultValidator,           const wxString& name = wxBitmapRadioButtonNameStr)  {      Create(parent, id, label, pos, size, style, validator, name);  }  bool Create(wxWindow *parent, wxWindowID id,           const wxBitmap *label,           const wxPoint& pos = wxDefaultPosition,           const wxSize& size = wxDefaultSize, long style = 0,           const wxValidator& validator = wxDefaultValidator,           const wxString& name = wxBitmapRadioButtonNameStr);  virtual void SetLabel(const wxBitmap *label);  virtual void SetValue(bool val) ;  virtual bool GetValue() const ;};#endif#endif    // _WX_RADIOBUT_H_

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