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📄 about.cpp

📁 很牛的GUI源码wxWidgets-2.8.0.zip 可在多种平台下运行.
💻 CPP
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/////////////////////////////////////////////////////////////////////////////// Name:        test.cpp// Purpose:     wxHtml testing example/////////////////////////////////////////////////////////////////////////////// For compilers that support precompilation, includes "wx/wx.h".#include "wx/wxprec.h"#ifdef __BORLANDC__    #pragma hdrstop#endif// for all others, include the necessary headers (this file is usually all you// need because it includes almost all "standard" wxWidgets headers#ifndef WX_PRECOMP    #include "wx/wx.h"#endif#include "wx/image.h"#include "wx/imagpng.h"#include "wx/wxhtml.h"#include "wx/statline.h"// ----------------------------------------------------------------------------// private classes// ----------------------------------------------------------------------------// Define a new application type, each program should derive a class from wxAppclass MyApp : public wxApp{public:    // override base class virtuals    // ----------------------------    // this one is called on application startup and is a good place for the app    // initialization (doing it here and not in the ctor allows to have an error    // return: if OnInit() returns false, the application terminates)    virtual bool OnInit();};// Define a new frame type: this is going to be our main frameclass MyFrame : public wxFrame{public:    // ctor(s)    MyFrame(const wxString& title);    // event handlers (these functions should _not_ be virtual)    void OnQuit(wxCommandEvent& event);    void OnAbout(wxCommandEvent& event);private:    // any class wishing to process wxWidgets events must use this macro    DECLARE_EVENT_TABLE()};// ----------------------------------------------------------------------------// event tables and other macros for wxWidgets// ----------------------------------------------------------------------------// the event tables connect the wxWidgets events with the functions (event// handlers) which process them. It can be also done at run-time, but for the// simple menu events like this the static method is much simpler.BEGIN_EVENT_TABLE(MyFrame, wxFrame)   EVT_MENU(wxID_ABOUT, MyFrame::OnAbout)   EVT_MENU(wxID_EXIT,  MyFrame::OnQuit)END_EVENT_TABLE()// Create a new application object: this macro will allow wxWidgets to create// the application object during program execution (it's better than using a// static object for many reasons) and also declares the accessor function// wxGetApp() which will return the reference of the right type (i.e. MyApp and// not wxApp)IMPLEMENT_APP(MyApp)// ============================================================================// implementation// ============================================================================// ----------------------------------------------------------------------------// the application class// ----------------------------------------------------------------------------// `Main program' equivalent: the program execution "starts" herebool MyApp::OnInit(){    // we use a PNG image in our HTML page    wxImage::AddHandler(new wxPNGHandler);    // create and show the main application window    MyFrame *frame = new MyFrame(_("wxHtmlWindow testing application"));    frame->Show();    // success: wxApp::OnRun() will be called which will enter the main message    // loop and the application will run. If we returned false here, the    // application would exit immediately.    return true;}// ----------------------------------------------------------------------------// main frame// ----------------------------------------------------------------------------// frame constructorMyFrame::MyFrame(const wxString& title)       : wxFrame((wxFrame *)NULL, wxID_ANY, title){    // create a menu bar    wxMenu *menuFile = new wxMenu;    menuFile->Append(wxID_ABOUT);    menuFile->Append(wxID_EXIT);    // now append the freshly created menu to the menu bar...    wxMenuBar *menuBar = new wxMenuBar;    menuBar->Append(menuFile, _("&File"));    // ... and attach this menu bar to the frame    SetMenuBar(menuBar);}// event handlersvoid MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event)){    // true is to force the frame to close    Close(true);}void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event)){    wxBoxSizer *topsizer;    wxHtmlWindow *html;    wxDialog dlg(this, wxID_ANY, wxString(_("About")));    topsizer = new wxBoxSizer(wxVERTICAL);    html = new wxHtmlWindow(&dlg, wxID_ANY, wxDefaultPosition, wxSize(380, 160), wxHW_SCROLLBAR_NEVER);    html -> SetBorders(0);    html -> LoadPage(wxT("data/about.htm"));    html -> SetSize(html -> GetInternalRepresentation() -> GetWidth(),                    html -> GetInternalRepresentation() -> GetHeight());    topsizer -> Add(html, 1, wxALL, 10);#if wxUSE_STATLINE    topsizer -> Add(new wxStaticLine(&dlg, wxID_ANY), 0, wxEXPAND | wxLEFT | wxRIGHT, 10);#endif // wxUSE_STATLINE    wxButton *bu1 = new wxButton(&dlg, wxID_OK, _("OK"));    bu1 -> SetDefault();    topsizer -> Add(bu1, 0, wxALL | wxALIGN_RIGHT, 15);    dlg.SetSizer(topsizer);    topsizer -> Fit(&dlg);    dlg.ShowModal();}

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