📄 penguin.h
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/////////////////////////////////////////////////////////////////////////////// Name: penguin.h// Purpose: wxGLCanvas demo program// Author: Robert Roebling// Modified by:// Created: 04/01/98// RCS-ID: $Id: penguin.h,v 1.7 2005/11/14 17:38:23 JS Exp $// Copyright: (c) Robert Roebling// Licence: wxWindows licence/////////////////////////////////////////////////////////////////////////////#ifndef _WX_PENGUIN_H_#define _WX_PENGUIN_H_#include "wx/defs.h"#include "wx/app.h"#include "wx/menu.h"#include "wx/dcclient.h"#include "wx/wfstream.h"#if wxUSE_ZLIB#include "wx/zstream.h"#endif#include "wx/glcanvas.h"extern "C"{#include "trackball.h"}#include "dxfrenderer.h"// OpenGL view datastruct GLData{ bool initialized; // have OpenGL been initialized? float beginx, beginy; // position of mouse float quat[4]; // orientation of object float zoom; // field of view in degrees};// Define a new application typeclass MyApp: public wxApp{public: bool OnInit();};// Define a new frame typeclass TestGLCanvas;class MyFrame: public wxFrame{public: MyFrame(wxFrame *frame, const wxString& title, const wxPoint& pos, const wxSize& size, long style = wxDEFAULT_FRAME_STYLE); void OnMenuFileOpen(wxCommandEvent& event); void OnMenuFileExit(wxCommandEvent& event); void OnMenuHelpAbout(wxCommandEvent& event);#if wxUSE_GLCANVAS void SetCanvas( TestGLCanvas *canvas ) { m_canvas = canvas; } TestGLCanvas *GetCanvas() { return m_canvas; }private: TestGLCanvas *m_canvas;#endif DECLARE_EVENT_TABLE()};#if wxUSE_GLCANVASclass TestGLCanvas: public wxGLCanvas{public: TestGLCanvas(wxWindow *parent, wxWindowID id = wxID_ANY, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = wxT("TestGLCanvas")); ~TestGLCanvas(); void LoadDXF(const wxString& filename);protected: void OnPaint(wxPaintEvent& event); void OnSize(wxSizeEvent& event); void OnEraseBackground(wxEraseEvent& event); void OnMouse(wxMouseEvent& event);private: void InitGL(); void ResetProjectionMode(); GLData m_gldata; DXFRenderer m_renderer; DECLARE_EVENT_TABLE()};#endif // #if wxUSE_GLCANVAS#endif // #ifndef _WX_PENGUIN_H_
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