📄 dxfrenderer.h
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/////////////////////////////////////////////////////////////////////////////// Name: dxfrenderer.h// Purpose: DXF reader and renderer// Author: Sandro Sigala// Modified by:// Created: 2005-11-10// RCS-ID: $Id: dxfrenderer.h,v 1.1 2005/11/14 17:38:21 JS Exp $// Copyright: (c) Sandro Sigala// Licence: wxWindows licence/////////////////////////////////////////////////////////////////////////////#ifndef _DXFRENDERER_H_#define _DXFRENDERER_H_struct DXFVector{ DXFVector() { x = y = z = 0.0f; } DXFVector(float _x, float _y, float _z) { x = _x; y = _y; z = _z; } float x, y, z;};struct DXFEntity{ enum Type { Line, Face } type; int colour;};struct DXFLine: public DXFEntity{ DXFLine() { type = Line; } DXFVector v0; DXFVector v1;};struct DXFFace: public DXFEntity{ DXFFace() { type = Face; } void CalculateNormal(); DXFVector v0; DXFVector v1; DXFVector v2; DXFVector v3; DXFVector n; // normal};struct DXFLayer{ DXFLayer() { colour = -1; } wxString name; int colour;};WX_DECLARE_LIST(DXFEntity, DXFEntityList);WX_DECLARE_LIST(DXFLayer, DXFLayerList);class DXFRenderer{public: DXFRenderer(); ~DXFRenderer(); void Clear(); bool Load(wxInputStream& stream); bool IsOk() const { return m_loaded; } void Render() const;private: bool ParseHeader(wxInputStream& stream); bool ParseTables(wxInputStream& stream); bool ParseEntities(wxInputStream& stream); int GetLayerColour(const wxString& layer) const; void NormalizeEntities(); bool m_loaded; DXFLayerList m_layers; DXFEntityList m_entities;};#endif // !_DXFRENDERER_H_
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