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📄 _eventpropertiesinput.h

📁 GemoMedia 应用 演示了其使用方法
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#if !defined(AFX__EVENTPROPERTIESINPUT_H__16764666_A0CB_4B14_B4E4_0D99953F1E69__INCLUDED_)
#define AFX__EVENTPROPERTIESINPUT_H__16764666_A0CB_4B14_B4E4_0D99953F1E69__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++

// NOTE: Do not modify the contents of this file.  If this class is regenerated by
//  Microsoft Visual C++, your modifications will be overwritten.


// Dispatch interfaces referenced by this interface
class C_Collection;

/////////////////////////////////////////////////////////////////////////////
// C_EventPropertiesInput wrapper class

class C_EventPropertiesInput : public CWnd
{
protected:
	DECLARE_DYNCREATE(C_EventPropertiesInput)
public:
	CLSID const& GetClsid()
	{
		static CLSID const clsid
			= { 0xef41444a, 0xcc3b, 0x4444, { 0xa6, 0x89, 0x93, 0xc0, 0xef, 0xb2, 0x10, 0x5a } };
		return clsid;
	}
	virtual BOOL Create(LPCTSTR lpszClassName,
		LPCTSTR lpszWindowName, DWORD dwStyle,
		const RECT& rect,
		CWnd* pParentWnd, UINT nID,
		CCreateContext* pContext = NULL)
	{ return CreateControl(GetClsid(), lpszWindowName, dwStyle, rect, pParentWnd, nID); }

    BOOL Create(LPCTSTR lpszWindowName, DWORD dwStyle,
		const RECT& rect, CWnd* pParentWnd, UINT nID,
		CFile* pPersist = NULL, BOOL bStorage = FALSE,
		BSTR bstrLicKey = NULL)
	{ return CreateControl(GetClsid(), lpszWindowName, dwStyle, rect, pParentWnd, nID,
		pPersist, bStorage, bstrLicKey); }

// Attributes
public:

// Operations
public:
	LPDISPATCH GetApplication();
	void SetRefApplication(LPDISPATCH* newValue);
	BOOL GetFullName();
	void SetFullName(BOOL* newValue);
	CString GetCallerID();
	void SetCallerID(BSTR* newValue);
	LPDISPATCH GetOutputEventRecordset();
	C_Collection GetOutputCollection();
	VARIANT GetEventKeyFieldNames();
	BOOL GetIsValid();
	CString GetEventFirstFieldName();
	CString GetEventSecondFieldName();
	CString GetEventThirdFieldName();
	CString GetEventFourthFieldName();
	CString GetEventReferenceType();
	CString GetEventType();
	CString GetEventUnit();
	CString GetEventUnitOptional();
	LPDISPATCH GetCoordSystem();
	double GetCoordinateTolerance();
	BOOL GetAttribBtnVisible();
	void SetAttribBtnVisible(BOOL* newValue);
	void RestoreDefaults(BSTR* callerID, LPDISPATCH* objPrefSet);
	void StoreDefaults(BSTR* callerID, LPDISPATCH* objPrefSet);
	CString FeatureClassOrQueryName(LPDISPATCH* objRecordSet);
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX__EVENTPROPERTIESINPUT_H__16764666_A0CB_4B14_B4E4_0D99953F1E69__INCLUDED_)

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