gmproperty.h

来自「GemoMedia 应用 演示了其使用方法」· C头文件 代码 · 共 37 行

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37
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#if !defined(AFX_GMPROPERTY_H__3EFA34BE_5838_4FE3_A33E_4089487942EF__INCLUDED_)
#define AFX_GMPROPERTY_H__3EFA34BE_5838_4FE3_A33E_4089487942EF__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++

// NOTE: Do not modify the contents of this file.  If this class is regenerated by
//  Microsoft Visual C++, your modifications will be overwritten.

/////////////////////////////////////////////////////////////////////////////
// CGMProperty wrapper class

class CGMProperty : public COleDispatchDriver
{
public:
	CGMProperty() {}		// Calls COleDispatchDriver default constructor
	CGMProperty(LPDISPATCH pDispatch) : COleDispatchDriver(pDispatch) {}
	CGMProperty(const CGMProperty& dispatchSrc) : COleDispatchDriver(dispatchSrc) {}

// Attributes
public:

// Operations
public:
	CString GetName();
	void SetName(LPCTSTR lpszNewValue);
	VARIANT GetValue();
	void SetValue(const VARIANT& newValue);
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_GMPROPERTY_H__3EFA34BE_5838_4FE3_A33E_4089487942EF__INCLUDED_)

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