📄 mainform.designer.cs
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namespace AnimationBufferingSample {
partial class MainForm {
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
protected override void Dispose(bool disposing) {
if( disposing && (components != null) ) {
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent() {
this.SuspendLayout();
//
// MainForm
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(288, 261);
this.MaximizeBox = false;
this.MaximumSize = new System.Drawing.Size(296, 295);
this.MinimizeBox = false;
this.MinimumSize = new System.Drawing.Size(296, 295);
this.Name = "MainForm";
this.Text = "Animation Buffering Sample";
this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.MainForm_FormClosing);
this.ResumeLayout(false);
}
#endregion
}
}
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