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📄 htbp_stream.h

📁 ACE自适配通信环境(ADAPTIVE Communication Environment)是可以自由使用、开放源码的面向对象(OO)框架(Framework)
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// -*- C++ -*-//=============================================================================/** *  @file    HTBP_Stream.h * *  HTBP_Stream.h,v 1.3 2005/11/27 12:11:35 ossama Exp * *  @author Phil Mesnier, Priyanka Gontla *///=============================================================================#ifndef ACE_HTBP_STREAM_H#define ACE_HTBP_STREAM_H#include /**/ "ace/pre.h"#include "ace/SOCK_Stream.h"#include "ace/Message_Block.h"#if !defined (ACE_LACKS_PRAGMA_ONCE)# pragma once#endif /* ACE_LACKS_PRAGMA_ONCE */#include "HTBP_Export.h"#include "HTBP_Addr.h"#include "HTBP_Filter.h"#include "HTBP_Notifier.h"ACE_BEGIN_VERSIONED_NAMESPACE_DECLnamespace ACE{  namespace HTBP  {    // Forward declarations.    class Session;    /**     * @class Stream     *     * @brief A stream facade for the HTTP Tunneling Bidirectional Protocol     *     * This adds provides the common interface for applications to do     * I/O that ultimately is wrapped in HTTP for tunneling through     * firewalls.     *     * This class is modelled after the ACE_SOCK_Stream class, and     * provides all of the I/O methods available in that class. Since     * this is a facade, it does not derive from ACE_SOCK_Stream. It     * also does not provide the same performance as ACE_SOCK_Stream,     * as some data may have to be stored by the HTBP classes prior to     * transmission.     *     * <buf> is the buffer to write from or receive into.     * <len> is the number of bytes to transfer.     * The <timeout> parameter in the following methods indicates how     * long to blocking trying to transfer data.  If <timeout> == 0,     * then the call behaves as a normal send/recv call, i.e., for     * blocking sockets, the call will block until action is possible;     * for non-blocking sockets, EWOULDBLOCK will be returned if no     * action is immediately possible.     * If <timeout> != 0, the call will wait for data to arrive no longer     * than the relative time specified in *<timeout>.     * The "_n()" I/O methods keep looping until all the data has been     * transferred.  These methods also work for sockets in non-blocking     * mode i.e., they keep looping on EWOULDBLOCK.  <timeout> is used     * to make sure we keep making progress, i.e., the same timeout     * value is used for every I/O operation in the loop and the timeout     * is not counted down.     * The return values for the "*_n()" methods match the return values     * from the non "_n()" methods and are specified as follows:     * - On complete transfer, the number of bytes transferred is returned.     * - On timeout, -1 is returned, errno == ETIME.     * - On error, -1 is returned, errno is set to appropriate error.     * - On EOF, 0 is returned, errno is irrelevant.     *     * On partial transfers, i.e., if any data is transferred before     * timeout/error/EOF, <bytes_transferred> will contain the number of     * bytes transferred.     * Methods with <iovec> parameter are I/O vector variants of the I/O     * operations.     * Methods with the extra <flags> argument will always result in     * <send> getting called. Methods without the extra <flags> argument     * will result in <send> getting called on Win32 platforms, and     * <write> getting called on non-Win32 platforms.     */    class HTBP_Export Stream    {    public:      // Initialization and termination methods.      /// Constructor.      Stream (Session *s = 0);      /// Destructor.      ~Stream (void);      // = I/O functions.      /// The Stream is a sibling of the ACE_SOCK_IO class, rather      /// than a decendant. This is due to the requirement to wrap all      /// messages with an HTTP request or reply wrapper, and to send      /// application data in only one direction on one stream.      /// Recv an <n> byte buffer from the connected socket.      ssize_t recv (void *buf,                    size_t n,                    int flags,                    const ACE_Time_Value *timeout = 0) const;      /// Recv an <n> byte buffer from the connected socket.      ssize_t recv (void *buf,                    size_t n,                    const ACE_Time_Value *timeout = 0) const;      /// Recv an <iovec> of size <n> from the connected socket.      ssize_t recvv (iovec iov[],                     int n,                     const ACE_Time_Value *timeout = 0) const;      /// Same as above.  Deprecated.      ssize_t recv (iovec iov[],                    size_t n,                    const ACE_Time_Value *timeout = 0) const;      /**       * Allows a client to read from a socket without having to       * provide a buffer to read.  This method determines how much       * data is in the socket, allocates a buffer of this size, reads       * in the data, and returns the number of bytes read.  The       * caller is responsible for deleting the member in the       * <iov_base> field of <io_vec> using delete []       * io_vec->iov_base.       */      ssize_t recvv (iovec *io_vec,                     const ACE_Time_Value *timeout = 0) const;      /// Recv <n> bytes via Win32 <ReadFile> using overlapped I/O.      ssize_t recv (void *buf,                    size_t n,                    ACE_OVERLAPPED *overlapped) const;      /// Send an <n> byte buffer to the connected socket.      ssize_t send (const void *buf,                    size_t n,                    int flags,                    const ACE_Time_Value *timeout = 0) const;      /// Send an <n> byte buffer to the connected socket.      ssize_t send (const void *buf,                    size_t n,                    const ACE_Time_Value *timeout = 0) const;      /// Send an <iovec> of size <n> to the connected socket.      ssize_t sendv (const iovec iov[],                     int n,                     const ACE_Time_Value *timeout = 0) const;      /// Send <n> bytes via Win32 <WriteFile> using overlapped I/O.      ssize_t send (const void *buf,                    size_t n,                    ACE_OVERLAPPED *overlapped) const;      /// Try to recv exactly <len> bytes into <buf> from the      /// connected socket.      ssize_t recv_n (void *buf,                      size_t len,                      int flags,                      const ACE_Time_Value *timeout = 0,                      size_t *bytes_transferred = 0) const;      /// Try to recv exactly <len> bytes into <buf> from the      /// connected socket.      ssize_t recv_n (void *buf,                      size_t len,                      const ACE_Time_Value *timeout = 0,                      size_t *bytes_transferred = 0) const;      /// Receive an <iovec> of size <iovcnt> from the connected      /// socket.      ssize_t recvv_n (iovec iov[],                       int iovcnt,                       const ACE_Time_Value *timeout = 0,                       size_t *bytes_transferred = 0) const;      /// Try to send exactly <len> bytes from <buf> to the connection      /// socket.      ssize_t send_n (const void *buf,                      size_t len,                      int flags,                      const ACE_Time_Value *timeout = 0,                      size_t *bytes_transferred = 0) const;      /// Try to send exactly <len> bytes from <buf> to the connected      /// socket.      ssize_t send_n (const void *buf,                      size_t len,                      const ACE_Time_Value *timeout = 0,                      size_t *bytes_transferred = 0) const;      /// Send all the <message_block>s chained through their <next>      /// and <cont> pointers.  This call uses the underlying OS      /// gather-write operation to reduce the domain-crossing      /// penalty.      ssize_t send_n (const ACE_Message_Block *message_block,                      const ACE_Time_Value *timeout = 0,                      size_t *bytes_transferred = 0) const;      /// Send an <iovec> of size <iovcnt> to the connected socket.      ssize_t sendv_n (const iovec iov[],                       int iovcnt,                       const ACE_Time_Value *timeout = 0,                       size_t *bytes_transferred = 0) const;      // = Selectively close endpoints.  / Close down the reader.      int close_reader (void);      /// Close down the writer.      int close_writer (void);      /**       * Close down the socket (we need this to make things work correctly       * on Win32, which requires use to do a <close_writer> before doing       * the close to avoid losing data).       */      int close (void);      // = Meta-type info      typedef Addr PEER_ADDR;      /// Dump the state of an object.      void dump (void) const;      /// Declare the dynamic allocation hooks.      ACE_ALLOC_HOOK_DECLARE;    public:      ///@notes Added the following methods to continue with      /// current compilation of HTIOP. Might not be needed in      /// future. - Priyanka      /// {@      void set_handle (ACE_HANDLE h);      ACE_HANDLE get_handle (void) const;      Session *session (void) const;      void session (Session *s);      /**       * Enable asynchronous I/O (ACE_SIGIO), urgent data (ACE_SIGURG),       * non-blocking I/O (ACE_NONBLOCK), or close-on-exec (ACE_CLOEXEC),       * which is passed as the <value>.       */      int enable (int value) const;      /**       * Disable asynchronous I/O (ACE_SIGIO), urgent data (ACE_SIGURG),       * non-blocking I/O (ACE_NONBLOCK), or close-on-exec (ACE_CLOEXEC),       * which is passed as the <value>.       */      int disable (int value) const;      /**       * Return the address of the remotely connected peer (if there is       * one), in the referenced <ACE_Addr>. Returns 0 if successful, else       * -1.       */      int get_remote_addr (Addr &) const;      /**       * Return the address of the remotely connected peer (if there is       * one), in the referenced <ACE_Addr>. Returns 0 if successful, else       * -1.       */      int get_local_addr (Addr &) const;      //@}    private:      /// The session_ is a reference to the persistent session this stream is      /// associated with. On the inside, sessions are created by the Connector,      /// which then create streams on demand.      Session *session_;    };  }}ACE_END_VERSIONED_NAMESPACE_DECL#include /**/ "ace/post.h"#endif /* ACE_HTBP_STREAM_H */

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