gperf.bor
来自「ACE自适配通信环境(ADAPTIVE Communication Enviro」· BOR 代码 · 共 149 行
BOR
149 行
# Makefile for building the gperf exe with Borland C++ MakeNAME = gperfNO_FULL_PATH=1OBJFILES = \ $(OBJDIR)\Bool_Array.$(OBJ_EXT) \ $(OBJDIR)\Gen_Perf.$(OBJ_EXT) \ $(OBJDIR)\gperf.$(OBJ_EXT) \ $(OBJDIR)\Hash_Table.$(OBJ_EXT) \ $(OBJDIR)\Iterator.$(OBJ_EXT) \ $(OBJDIR)\Key_List.$(OBJ_EXT) \ $(OBJDIR)\List_Node.$(OBJ_EXT) \ $(OBJDIR)\Options.$(OBJ_EXT) \ $(OBJDIR)\Vectors.$(OBJ_EXT) \ $(OBJDIR)\Version.$(OBJ_EXT)LFLAGS = \ -L"." \ -j"." \ -L"..\..\..\lib" \ -j"..\..\..\lib" LIBFILES = \ ACE$(LIB_DECORATOR).lib \ $(DUMMY_VALUE_NOT_ENDING_IN_BACKSLASH)!ifdef STATICLIB_FLAGS = \ -DACE_AS_STATIC_LIBS!else!endifCFLAGS = \ -I"..\..\.." \ $(LIB_FLAGS) \ $(DLL_FLAGS)CPPDIR = .CDIR = .INCDIR_NAME = apps\gperf\src## Override defaults in outputdir.bor#INSTALL_THIS_TARGET = 1INCLUDES_INSTALL=1# We use BINDIR for install instead of BASE_BINDIR, because# this is the location for all scripts too.BINDIR = ..\..\..\bin!include <$(ACE_ROOT)\include\makeinclude\build_exe.bor>includes_install: $(INCLUDES) -@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\. -© /Y Bool_Array.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\Bool_Array.h 1> NUL -@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\. -© /Y Gen_Perf.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\Gen_Perf.h 1> NUL -@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\. -© /Y Hash_Table.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\Hash_Table.h 1> NUL -@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\. -© /Y Iterator.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\Iterator.h 1> NUL -@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\. -© /Y Key_List.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\Key_List.h 1> NUL -@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\. -© /Y List_Node.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\List_Node.h 1> NUL -@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\. -© /Y Options.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\Options.h 1> NUL -@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\. -© /Y Vectors.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\Vectors.h 1> NUL
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