📄 jaws_concurrency.cpp
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// JAWS_Concurrency.cpp,v 1.3 1998/07/31 23:36:46 gonzo Exp#include "JAWS_Concurrency.h"ACE_RCSID(server, JAWS_Concurrency, "JAWS_Concurrency.cpp,v 1.3 1998/07/31 23:36:46 gonzo Exp")JAWS_Concurrency_Base::JAWS_Concurrency_Base (void){}intJAWS_Concurrency_Base::put (ACE_Message_Block *mb, ACE_Time_Value *tv){ return this->putq (mb, tv);}intJAWS_Concurrency_Base::svc (void){ int result = 0; for (;;) { ACE_Message_Block *mb; // At this point we could set a timeout value so that the // threading strategy can delete a thread if there is nothing to // do. Carefully think how to implement it so you don't leave // yourself with 0 threads. result = this->getq (mb); if (result == -1 || mb == 0) break; this->put_next (mb); } return 0;}JAWS_Dispatch_Policy::JAWS_Dispatch_Policy (void){}JAWS_Dispatch_Policy::~JAWS_Dispatch_Policy (void){}JAWS_Dispatcher::JAWS_Dispatcher (JAWS_Dispatch_Policy *policy) : policy_(policy){}JAWS_Thread_Pool_Task::JAWS_Thread_Pool_Task (long flags, int nthreads, int maxthreads) : nthreads_ (nthreads), maxthreads_ (maxthreads){ if (this->activate (flags, nthreads) == -1) ACE_ERROR ((LM_ERROR, "%p\n", "JAWS_Thread_Pool_Task::activate"));}JAWS_Thread_Per_Task::JAWS_Thread_Per_Task (long flags, int maxthreads) : flags_ (flags), maxthreads_ (maxthreads){}intJAWS_Thread_Per_Task::put (ACE_Message_Block *mb, ACE_Time_Value *tv){ const int force_active = 1; const int nthreads = 1; if (this->activate (this->flags_, nthreads, force_active) == -1) ACE_ERROR_RETURN ((LM_ERROR, "%p\n", "JAWS_Thread_Pool_Task::activate"), -1); this->putq (mb, tv); return 0;}
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