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📄 jaws3_server.bor

📁 ACE自适配通信环境(ADAPTIVE Communication Environment)是可以自由使用、开放源码的面向对象(OO)框架(Framework)
💻 BOR
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# Makefile for building the main exe with Borland C++ MakeNAME = mainNO_FULL_PATH=1OBJFILES = \	$(OBJDIR)\main.$(OBJ_EXT)LFLAGS = \        -L"." \        -j"."  \        -L"..\..\..\lib" \        -j"..\..\..\lib" LIBFILES = \	ACE$(LIB_DECORATOR).lib \	JAWS3$(LIB_DECORATOR).lib \	$(DUMMY_VALUE_NOT_ENDING_IN_BACKSLASH)!ifdef STATICLIB_FLAGS = \        -DACE_AS_STATIC_LIBS!else!endifCFLAGS = \	-I"..\..\.." \	-I".." \	$(LIB_FLAGS) \	$(DLL_FLAGS)CPPDIR = .CDIR   = .INCDIR_NAME = apps\JAWS3\jaws3## Override defaults in outputdir.bor#INCLUDES_INSTALL=1BASE_BINDIR = .!include <$(ACE_ROOT)\include\makeinclude\build_exe.bor>includes_install: $(INCLUDES)	-@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\.	-&copy /Y Asynch_IO.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\Asynch_IO.h 1> NUL	-@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\.	-&copy /Y Asynch_IO_Helpers.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\Asynch_IO_Helpers.h 1> NUL	-@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\.	-&copy /Y Cached_Allocator_T.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\Cached_Allocator_T.h 1> NUL	-@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\.	-&copy /Y Concurrency.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\Concurrency.h 1> NUL	-@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\.	-&copy /Y Concurrency_T.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\Concurrency_T.h 1> NUL	-@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\.	-&copy /Y Config_File.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\Config_File.h 1> NUL	-@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\.	-&copy /Y Datagram.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\Datagram.h 1> NUL	-@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\.	-&copy /Y Event_Completer.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\Event_Completer.h 1> NUL	-@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\.	-&copy /Y Event_Dispatcher.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\Event_Dispatcher.h 1> NUL	-@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\.	-&copy /Y Event_Result.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\Event_Result.h 1> NUL	-@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\.	-&copy /Y Export.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\Export.h 1> NUL	-@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\.	-&copy /Y FILE.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\FILE.h 1> NUL	-@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\.	-&copy /Y IO.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\IO.h 1> NUL	-@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\.	-&copy /Y Options.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\Options.h 1> NUL	-@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\.	-&copy /Y Protocol_Handler.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\Protocol_Handler.h 1> NUL	-@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\.	-&copy /Y Reactive_IO.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\Reactive_IO.h 1> NUL	-@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\.	-&copy /Y Reactive_IO_Helpers.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\Reactive_IO_Helpers.h 1> NUL	-@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\.	-&copy /Y Signal_Task.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\Signal_Task.h 1> NUL	-@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\.	-&copy /Y Symbol_Table.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\Symbol_Table.h 1> NUL	-@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\.	-&copy /Y Synch_IO.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\Synch_IO.h 1> NUL	-@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\.	-&copy /Y Task_Timer.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\Task_Timer.h 1> NUL	-@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\.	-&copy /Y THYBRID_Concurrency.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\THYBRID_Concurrency.h 1> NUL	-@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\.	-&copy /Y Timer.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\Timer.h 1> NUL	-@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\.	-&copy /Y Timer_Helpers.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\Timer_Helpers.h 1> NUL	-@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\.	-&copy /Y TPOOL_Concurrency.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\TPOOL_Concurrency.h 1> NUL	-@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\.	-&copy /Y TPR_Concurrency.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\TPR_Concurrency.h 1> NUL	-@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\.	-&copy /Y Cached_Allocator_T.cpp $(INSTALL_DIR)\include\$(INCDIR_NAME)\Cached_Allocator_T.cpp 1> NUL	-@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\.	-&copy /Y Concurrency_T.cpp $(INSTALL_DIR)\include\$(INCDIR_NAME)\Concurrency_T.cpp 1> NUL

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