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📄 protocol_handler.h

📁 ACE自适配通信环境(ADAPTIVE Communication Environment)是可以自由使用、开放源码的面向对象(OO)框架(Framework)
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// Protocol_Handler.h,v 1.3 2005/03/01 19:15:09 schmidt Exp#ifndef JAWS_PROTOCOL_HANDLER_H#define JAWS_PROTOCOL_HANDLER_H#include "ace/Message_Block.h"#include "jaws3/Export.h"#include "jaws3/Event_Completer.h"class JAWS_Export JAWS_Protocol_State{  friend class JAWS_Protocol_Handler;public:  virtual ~JAWS_Protocol_State (void);protected:  virtual int service (JAWS_Event_Completer *, void *data) = 0;  virtual JAWS_Protocol_State * transition ( const JAWS_Event_Result &                                           , void *data                                           , void *act                                           ) = 0;};class JAWS_Export JAWS_Protocol_Handler  : public JAWS_Event_Completer// = TITLE//     Abstraction that interacts with concurrency dispatching.{  friend class JAWS_TPOOL_Concurrency;  friend class JAWS_TPR_Concurrency;  friend class JAWS_THYBRID_Concurrency;public:  JAWS_Protocol_Handler (JAWS_Protocol_State *state = 0, void *data = 0);  virtual int service (void);  virtual void dismiss (void)  {    delete this;  }protected:  virtual ~JAWS_Protocol_Handler (void);  // Try to guarantee this class will be created dynamically.protected:  void event_complete (const JAWS_Event_Result &result, void *act);  // The event completion routine that triggers the transition  // to the next Protocol State.  void default_complete (const JAWS_Event_Result &result, void *act)  {    this->event_complete (result, act);  }private:  JAWS_Protocol_State *state_;  void *data_;  ACE_Data_Block db_;  ACE_Message_Block mb_;};#endif /* JAWS_PROTOCOL_HANDLER_H */

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