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📄 connect.h

📁 模糊聚类的算法实现程序
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//**************************************************************//*   filename: connect.h                                      *//*                                                            *//**************************************************************//* programmed by: Thomas Wagner                               *//* last change:  (XXX: not updated)                           *//**************************************************************#include <stdio.h>#include <stdlib.h>#include <X11/Xlib.h>#define STARTPOINT 0#define ENDPOINT   1#ifndef CONNECT_H#define CONNECT_Hclass Connection;class Connectlist;#include "moveicon.h"#include "mainwindow.h"#define ARROWWIDTH       10#define ARROWPOINTNUMBER  3#define CONNECTSTATUS_INVISIBLE    0#define CONNECTSTATUS_VISIBLE  (1<<0)class Connection{  friend class Connectlist;    protected:    MainWindow * mainwindow;  GC gc;  Display *display;  XPoint Points[4];  char status;  MoveableIcon *Start, *End;    public:    Connection (Display * initdisplay,		GC initgc,		MainWindow * parentwindow,		short startx, short starty,		short endx, short endy);    virtual ~ Connection ();  void SetStatus (char newstatus) {    status = newstatus;  } char GetStatus () {    return status;  } MoveableIcon *GetStartIcon ();  MoveableIcon *GetEndIcon ();  void SetStartIcon (MoveableIcon * Starticon) {    Start = Starticon;  } void SetEndIcon (MoveableIcon * Endicon) {    End = Endicon;  } void SendActiontoStart (int actionnumber, int value);  void SendActiontoEnd (int actionnumber, int value);  void SetStart (short x, short y);  void SetEnd (short x, short y);  short GetStartx () {    return Points[0].x;  } short GetStarty () {    return Points[0].y;  } short GetEndx () {    return Points[2].x;  } short GetEndy () {    return Points[2].y;  } void MoveStart (short x, short y);  void MoveEnd (short x, short y);  void DrawArrow ();  void EraseArrow ();  void ErasetempArrow ();  void DrawtempArrow ();  void DrawtempArrow (short startx, short starty, short endx, short endy) {    SetStart (startx, starty);    DrawtempArrow (endx, endy);  } void DrawtempArrow (short endx, short endy);    protected:  double CalculateDistance (int x, int y, char *pointtyp);};class Connectlist{  protected:  Connectlist * Next;  Connectlist *Previous;  Connection *connection;  Connectlist *first;    public:    Connectlist ();  // delete full list with all connections   ~Connectlist ();  void DrawAllArrow ();  Connectlist *GetNext () {    return Next;  } Connection *FindnearestConnection (int x, int y, char *pointtyp);  Connection *FindnearestConnection (int x, int y) {    char dummy;      return (FindnearestConnection (x, y, &dummy));  } Connection *GetConnection () {    return connection;  } char ConnectionExists (MoveableIcon * starticon,			   MoveableIcon * endicon);  void operator += (Connection * nextconnection);  void operator -= (Connection * delconnection);  void SendActiontoallEnds (int actionnumber, int value);};#endif

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