📄 unitarray.h
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//---------------------------------------------------------------------------
#ifndef UnitarrayH
#define UnitarrayH
//---------------------------------------------------------------------------
#include <Classes.hpp>
#include <Controls.hpp>
#include <StdCtrls.hpp>
#include <Forms.hpp>
#include "CMath.h"
#include <ExtCtrls.hpp>
#include <Grids.hpp>
//---------------------------------------------------------------------------
class TForm_array : public TForm
{
__published: // IDE-managed Components
TButton *Button1;
TPanel *Panel1;
TStringGrid *StringGrid_array;
TButton *KL_transfer;
void __fastcall Button1Click(TObject *Sender);
void __fastcall KL_transferClick(TObject *Sender);
private: // User declarations
public: // User declarations
CMath *Public_math;
Point_z Center[18][27];
int VEC;
float data_in[540];
__fastcall TForm_array(TComponent* Owner);
};
//---------------------------------------------------------------------------
extern PACKAGE TForm_array *Form_array;
//---------------------------------------------------------------------------
#endif
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