📄 delogdialog.h
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#if !defined(AFX_DELOGDIALOG_H__CC0028B1_A621_4452_BA82_4B684E1A192B__INCLUDED_)
#define AFX_DELOGDIALOG_H__CC0028B1_A621_4452_BA82_4B684E1A192B__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DelogDialog.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// DelogDialog dialog
class DelogDialog : public CDialog
{
// Construction
public:
DelogDialog(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(DelogDialog)
//enum { IDD = IDD_DIALOG3 };
enum { IDD = IDD_DELOGDIALOG };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(DelogDialog)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
CBitmapButton DELETEOK;
CBitmapButton DELETECANCEL;
// Generated message map functions
//{{AFX_MSG(DelogDialog)
virtual void OnOK();
virtual void OnCancel();
virtual BOOL OnInitDialog();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DELOGDIALOG_H__CC0028B1_A621_4452_BA82_4B684E1A192B__INCLUDED_)
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