📄 systermset.vcp
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# ADD CPP /Yc"stdafx.h"
!ELSEIF "$(CFG)" == "SystermSet - Win32 (WCE ARMV4) Release"
DEP_CPP_STDAF=\
".\StdAfx.h"\
# ADD CPP /Yc"stdafx.h"
!ELSEIF "$(CFG)" == "SystermSet - Win32 (WCE ARMV4) Debug"
DEP_CPP_STDAF=\
".\StdAfx.h"\
# ADD CPP /Yc"stdafx.h"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\SystermSet.cpp
!IF "$(CFG)" == "SystermSet - Win32 (WCE emulator) Release"
DEP_CPP_SYSTE=\
".\StdAfx.h"\
".\SystermSet.h"\
".\SystermSetDlg.h"\
!ELSEIF "$(CFG)" == "SystermSet - Win32 (WCE emulator) Debug"
DEP_CPP_SYSTE=\
".\StdAfx.h"\
".\SystermSet.h"\
".\SystermSetDlg.h"\
!ELSEIF "$(CFG)" == "SystermSet - Win32 (WCE ARMV4I) Release"
DEP_CPP_SYSTE=\
".\StdAfx.h"\
".\SystermSet.h"\
".\SystermSetDlg.h"\
!ELSEIF "$(CFG)" == "SystermSet - Win32 (WCE ARMV4I) Debug"
DEP_CPP_SYSTE=\
".\StdAfx.h"\
".\SystermSet.h"\
".\SystermSetDlg.h"\
!ELSEIF "$(CFG)" == "SystermSet - Win32 (WCE ARMV4) Release"
DEP_CPP_SYSTE=\
".\StdAfx.h"\
".\SystermSet.h"\
".\SystermSetDlg.h"\
!ELSEIF "$(CFG)" == "SystermSet - Win32 (WCE ARMV4) Debug"
DEP_CPP_SYSTE=\
".\StdAfx.h"\
".\SystermSet.h"\
".\SystermSetDlg.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\SystermSet.rc
!IF "$(CFG)" == "SystermSet - Win32 (WCE emulator) Release"
!ELSEIF "$(CFG)" == "SystermSet - Win32 (WCE emulator) Debug"
!ELSEIF "$(CFG)" == "SystermSet - Win32 (WCE ARMV4I) Release"
!ELSEIF "$(CFG)" == "SystermSet - Win32 (WCE ARMV4I) Debug"
!ELSEIF "$(CFG)" == "SystermSet - Win32 (WCE ARMV4) Release"
!ELSEIF "$(CFG)" == "SystermSet - Win32 (WCE ARMV4) Debug"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\SystermSetDlg.cpp
!IF "$(CFG)" == "SystermSet - Win32 (WCE emulator) Release"
DEP_CPP_SYSTER=\
".\StdAfx.h"\
".\SystermSet.h"\
".\SystermSetDlg.h"\
!ELSEIF "$(CFG)" == "SystermSet - Win32 (WCE emulator) Debug"
DEP_CPP_SYSTER=\
".\StdAfx.h"\
".\SystermSet.h"\
".\SystermSetDlg.h"\
!ELSEIF "$(CFG)" == "SystermSet - Win32 (WCE ARMV4I) Release"
DEP_CPP_SYSTER=\
".\CHelp.h"\
".\CUsb.h"\
".\StdAfx.h"\
".\SystermSet.h"\
".\SystermSetDlg.h"\
".\TURNOFFTIME.h"\
!ELSEIF "$(CFG)" == "SystermSet - Win32 (WCE ARMV4I) Debug"
DEP_CPP_SYSTER=\
".\StdAfx.h"\
".\SystermSet.h"\
".\SystermSetDlg.h"\
!ELSEIF "$(CFG)" == "SystermSet - Win32 (WCE ARMV4) Release"
DEP_CPP_SYSTER=\
".\CHelp.h"\
".\CUsb.h"\
".\StdAfx.h"\
".\SystermSet.h"\
".\SystermSetDlg.h"\
".\TURNOFFTIME.h"\
!ELSEIF "$(CFG)" == "SystermSet - Win32 (WCE ARMV4) Debug"
DEP_CPP_SYSTER=\
".\StdAfx.h"\
".\SystermSet.h"\
".\SystermSetDlg.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\TURNOFFTIME.cpp
!IF "$(CFG)" == "SystermSet - Win32 (WCE emulator) Release"
DEP_CPP_TURNO=\
".\StdAfx.h"\
".\SystermSet.h"\
".\TURNOFFTIME.h"\
!ELSEIF "$(CFG)" == "SystermSet - Win32 (WCE emulator) Debug"
DEP_CPP_TURNO=\
".\StdAfx.h"\
".\SystermSet.h"\
".\TURNOFFTIME.h"\
!ELSEIF "$(CFG)" == "SystermSet - Win32 (WCE ARMV4I) Release"
DEP_CPP_TURNO=\
".\StdAfx.h"\
".\SystermSet.h"\
".\TURNOFFTIME.h"\
!ELSEIF "$(CFG)" == "SystermSet - Win32 (WCE ARMV4I) Debug"
DEP_CPP_TURNO=\
".\StdAfx.h"\
".\SystermSet.h"\
".\TURNOFFTIME.h"\
!ELSEIF "$(CFG)" == "SystermSet - Win32 (WCE ARMV4) Release"
DEP_CPP_TURNO=\
".\StdAfx.h"\
".\SystermSet.h"\
".\TURNOFFTIME.h"\
!ELSEIF "$(CFG)" == "SystermSet - Win32 (WCE ARMV4) Debug"
DEP_CPP_TURNO=\
".\StdAfx.h"\
".\SystermSet.h"\
".\TURNOFFTIME.h"\
!ENDIF
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=.\CHelp.h
# End Source File
# Begin Source File
SOURCE=.\CUsb.h
# End Source File
# Begin Source File
SOURCE=.\newres.h
# End Source File
# Begin Source File
SOURCE=.\Resource.h
# End Source File
# Begin Source File
SOURCE=.\StdAfx.h
# End Source File
# Begin Source File
SOURCE=.\SystermSet.h
# End Source File
# Begin Source File
SOURCE=.\SystermSetDlg.h
# End Source File
# Begin Source File
SOURCE=.\TURNOFFTIME.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File
SOURCE=.\res\1.bmp
# End Source File
# Begin Source File
SOURCE=.\res\11.bmp
# End Source File
# Begin Source File
SOURCE=.\res\2.bmp
# End Source File
# Begin Source File
SOURCE=.\res\22.bmp
# End Source File
# Begin Source File
SOURCE=.\res\3.bmp
# End Source File
# Begin Source File
SOURCE=.\res\33.bmp
# End Source File
# Begin Source File
SOURCE=.\res\4.bmp
# End Source File
# Begin Source File
SOURCE=.\res\44.bmp
# End Source File
# Begin Source File
SOURCE=.\res\bitmap1.bmp
# End Source File
# Begin Source File
SOURCE=.\res\home.bmp
# End Source File
# Begin Source File
SOURCE=.\res\man2.bmp
# End Source File
# Begin Source File
SOURCE=.\res\penpoint.bmp
# End Source File
# Begin Source File
SOURCE=.\res\progress.bmp
# End Source File
# Begin Source File
SOURCE=.\res\SystermSet.ico
# End Source File
# Begin Source File
SOURCE=.\res\SystermSet.rc2
# PROP Exclude_From_Scan -1
# PROP BASE Exclude_From_Build 1
# PROP Exclude_From_Build 1
# End Source File
# Begin Source File
SOURCE=.\res\usb.bmp
# End Source File
# Begin Source File
SOURCE=.\res\UsbFail.bmp
# End Source File
# Begin Source File
SOURCE=.\res\whiteback.bmp
# End Source File
# Begin Source File
SOURCE=".\res\帮助1.bmp"
# End Source File
# Begin Source File
SOURCE=".\res\帮助界面.bmp"
# End Source File
# Begin Source File
SOURCE=".\res\笔尖定位1.bmp"
# End Source File
# Begin Source File
SOURCE=".\res\电子说明书.bmp"
# End Source File
# Begin Source File
SOURCE=".\res\返回.bmp"
# End Source File
# Begin Source File
SOURCE=".\res\关机时间.bmp"
# End Source File
# Begin Source File
SOURCE=".\res\关机时间图.bmp"
# End Source File
# Begin Source File
SOURCE=".\res\减少.BMP"
# End Source File
# Begin Source File
SOURCE=".\res\音量.bmp"
# End Source File
# Begin Source File
SOURCE=".\res\音量调节.bmp"
# End Source File
# Begin Source File
SOURCE=".\res\增加.BMP"
# End Source File
# Begin Source File
SOURCE=".\res\左上角.bmp"
# End Source File
# End Group
# Begin Source File
SOURCE=.\ReadMe.txt
# End Source File
# End Target
# End Project
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