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📄 sector3d.java

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/**    
  * Copyright (C) 2006, Laboratorio di Valutazione delle Prestazioni - Politecnico di Milano

  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
  * the Free Software Foundation; either version 2 of the License, or
  * (at your option) any later version.

  * This program is distributed in the hope that it will be useful,
  * but WITHOUT ANY WARRANTY; without even the implied warranty of
  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  * GNU General Public License for more details.

  * You should have received a copy of the GNU General Public License
  * along with this program; if not, write to the Free Software
  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
  */
  
package jmt.engine.jaba;
import jmt.engine.jaba.Hull.Vertex;

import java.util.Vector;

/**
 * Created by IntelliJ IDEA.
 * User: Andrea Zanzottera
 * Date: 27-lug-2005
 * Time: 13.54.43
 */
public class Sector3D {

    private int type;    // 3=triangolo

    private Vector points = new Vector();
    private Vector stations = new Vector();
    private Vector xycoord = new Vector();
    private Vector statname = new Vector();
    private String sname;
    private String[] classNames;

    public Sector3D(){

    }

    public void setClassNames(String[] classNames) {
        this.classNames = classNames;
    }

    // COSTRUTTORI DI TRIANGOLI (3 STAZIONI SATURANO CONTEMPORANEAMENTE)
    public Sector3D(double b11,double b12,double b13,double b21,double b22,double b23,double b31,double b32,double b33,int thistype,Vertex vv1,Vertex vv2,Vertex vv3){
        BetaVertex b1=new BetaVertex(b11,b12,b13);
        BetaVertex b2=new BetaVertex(b21,b22,b23);
        BetaVertex b3=new BetaVertex(b31,b32,b33);
        points.addElement(b1);
        points.addElement(b2);
        points.addElement(b3);
        type=thistype;
        stations.addElement(vv1);
        stations.addElement(vv2);
        stations.addElement(vv3);

    }
    public Sector3D(double b11,double b12,double b13,double b21,double b22,double b23,double b31,double b32,double b33,int thistype,Vertex vv1,Vertex vv2,Vertex vv3,Vertex vv4){
        BetaVertex b1=new BetaVertex(b11,b12,b13);
        BetaVertex b2=new BetaVertex(b21,b22,b23);
        BetaVertex b3=new BetaVertex(b31,b32,b33);
        points.addElement(b1);
        points.addElement(b2);
        points.addElement(b3);
        type=thistype;
        stations.addElement(vv1);
        stations.addElement(vv2);
        stations.addElement(vv3);
        stations.addElement(vv4);

    }

    // COSTRUTTORI DI SETTORI IN CUI SATURANO 2 STAZIONI CONTEMPORANEAMENTE
    public Sector3D(BetaVertex v1,BetaVertex v2,BetaVertex v3,BetaVertex v4,int thistype,Vertex vv1,Vertex vv2){
        points.addElement(v1);
        points.addElement(v2);
        points.addElement(v3);
        points.addElement(v4);
        type=thistype;
        stations.addElement(vv1);
        stations.addElement(vv2);
    }
    public Sector3D(Vector points,int thistype,Vertex vv1,Vertex vv2){
        this.points=points;
        type=thistype;
        stations.addElement(vv1);
        stations.addElement(vv2);
    }
    public Sector3D(Vector points,int thistype,Vertex vv1,Vertex vv2,Vertex vv3, Vertex vv4){
        this.points=points;
        type=thistype;
        stations.addElement(vv1);
        stations.addElement(vv2);
        stations.addElement(vv3);
        stations.addElement(vv4);
    }

    // COSTRUTTORE GENERICO CON VETTORI
    public Sector3D(Vector points,int thistype,Vector stations){
        this.points=points;
        type=thistype;
        this.stations=stations;
    }

    /**                                                                     !!NON USATO!!
     * Restituisce la coordinata "x","y" o "z" del vertice vertex nello spazio Beta
     * @param vertex
     * @param coord
     * @return la coordinata "x","y" o "z" del vertice vertex nello spazio Beta
     */
    public double getBeta(int vertex,String coord){
        double beta=-1;
        if (coord=="x" || coord=="X")
        beta=((BetaVertex)points.get(vertex)).getX();
        else if (coord=="y" || coord=="Y")
        beta=((BetaVertex)points.get(vertex)).getY();
        else if (coord=="z" || coord=="Z")
        beta=((BetaVertex)points.get(vertex)).getZ();
        return beta;
    }
    public double getBeta(int vertex,int coord){
        double beta=-1;
        if (coord==1)
        {
            beta=Math.rint((((BetaVertex)points.get(vertex)).getX())*1000);
            beta=beta/1000;
        }
        else if (coord==2)
        {
            beta=Math.rint((((BetaVertex)points.get(vertex)).getY())*1000);
            beta=beta/1000;
        }
        else if (coord==3)
        {
            beta=Math.rint((((BetaVertex)points.get(vertex)).getZ())*1000);
            beta=beta/1000;
        }
        return beta;
    }

    /**
     * Restituisce un array di double che contengono le coordinate nello spazio zeta
     * del vertice vertex
     * @param vertex
     * @return un array di double che contengono le coordinate nello spazio zeta
     */
    public double[] getBetas(int vertex){
        double[] beta = new double[3];
        beta[0]=((BetaVertex)points.get(vertex)).getX();
        beta[1]=((BetaVertex)points.get(vertex)).getY();
        beta[2]=((BetaVertex)points.get(vertex)).getZ();
        return beta;
    }

    public BetaVertex getV0(){
        return (BetaVertex)points.get(0);
    }
    public BetaVertex getV1(){
        return (BetaVertex)points.get(1);
    }
    public BetaVertex getV2(){
        return (BetaVertex)points.get(2);
    }
    public BetaVertex getV(int i){
        return (BetaVertex)points.get(i);
    }
    public int CountPoint(){
        return points.size();
    }

    // Metodi per ritornare le stazioni di un settore
    public Vertex getS0() {
        return (Vertex)stations.get(0);
    }
    public Vertex getS1(){
        return (Vertex)stations.get(1);
    }
    public Vertex getS2(){
        return (Vertex)stations.get(2);
    }
    public Vertex getS(int i){
        return (Vertex)stations.get(i);
    }
    public Vector getS(){
        return stations;
    }

    /**
     * @return un int che corrisponde al numero di stazioni associati a un settore
     */
    public int CountStations(){
        return stations.size();
    }

    /**
     * Aggiunge un punto nello spazio Beta e la relativa stazione
     * @param betas
     * @param station
     * @return il settore aggiornato
     */
    public Sector3D AddVertex(BetaVertex betas,Vertex station){
        points.addElement(betas);
        stations.addElement(station);
        return this;
    }

    /**
     * Il metodo serve per settare il tipo di settore.
     * 1=Satura una singola stazione
     * 2=Saturano 2 stazioni
     * 3=Saturano 3 stazioni
     * eccetera
     * @param type
     * @return il settore aggiornato
     */
    public Sector3D setType(int type){
        this.type=type;
        return this;
    }

    /**
     * @return il tipo di Settore
     */
    public int getType(){
        return type;
    }

    /**
     * Verifica se un Sector3D 

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