📄 randompath.java
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/**
* Copyright (C) 2006, Laboratorio di Valutazione delle Prestazioni - Politecnico di Milano
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
package jmt.gui.common.animation;
/**
* Created by IntelliJ IDEA.
* User: OrsotronIII
* Date: 1-mar-2005
* Time: 16.00.00
* This class implements methods to get a jobanimation to run by -and impredictible-
* randomized paths in its queue net.
*/
public class RandomPath implements JobPath{
//queuenet this path refers to.
private QueueNetAnimation qnAni;
//queuenet element the job is currently running into.
private JobContainer currentElement;
//queuenet element the job should start from.
private JobContainer startingPoint;
/**Creates a new instance for randomized path for specified queue net.
* @param qNet: queue net this path refers to.
* @param startingPoint: queue net element this path must start from.*/
public RandomPath(QueueNetAnimation qNet, JobContainer startingPoint){
qnAni = qNet;
this.startingPoint = startingPoint;
currentElement = startingPoint;
}
/**Returns a reference to next element in path.
* @return JobContainer implementing class the job should be routed to.*/
public JobContainer getNext(){
JobContainer[] jc = qnAni.getSuccessors(currentElement);
if(jc.length>0) {
currentElement = jc[(int)(Math.random()*jc.length)];
return currentElement;
}else return startingPoint;
}
/**Tells wether this path has come to end, e.g. there are no successor nodes. */
public boolean isLast(){return false;}
}
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