📄 tree.cpp
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// Tree.cpp: implementation of the CTree class.
//
//////////////////////////////////////////////////////////////////////
#include "StdAfx.h"
#include "fp_tree.h"
#include "Tree.h"
#ifdef _DEBUG
#undef THIS_FILE
static char THIS_FILE[]=__FILE__;
#define new DEBUG_NEW
#endif
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
CTree::CTree()
{
tree=new FPTNODE;
tree->count=0;
tree->item="";
tree->succ=NULL;
tree->parent=NULL;
tree->firstchild=NULL;
tree->next_sibling=NULL;
}
CTree::~CTree()
{
}
BOOL CTree::setNull()
{
FPTNODE *p;
if(tree->firstchild)
{
p=tree->firstchild;
tree->count=0;
tree->item="";
tree->succ=NULL;
tree->parent=NULL;
tree->firstchild=NULL;
tree->next_sibling=NULL;
delete p;
}
return TRUE;
}
BOOL CTree::isEmpty()
{
if(tree->firstchild)
return FALSE;
else
return TRUE;
}
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