📄 vdbe.h
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/*** 2001 September 15**** The author disclaims copyright to this source code. In place of** a legal notice, here is a blessing:**** May you do good and not evil.** May you find forgiveness for yourself and forgive others.** May you share freely, never taking more than you give.***************************************************************************** Header file for the Virtual DataBase Engine (VDBE)**** This header defines the interface to the virtual database engine** or VDBE. The VDBE implements an abstract machine that runs a** simple program to access and modify the underlying database.**** $Id: vdbe.h,v 1.71 2004/02/22 20:05:02 drh Exp $*/#ifndef _SQLITE_VDBE_H_#define _SQLITE_VDBE_H_#include <stdio.h>/*** A single VDBE is an opaque structure named "Vdbe". Only routines** in the source file sqliteVdbe.c are allowed to see the insides** of this structure.*/typedef struct Vdbe Vdbe;/*** A single instruction of the virtual machine has an opcode** and as many as three operands. The instruction is recorded** as an instance of the following structure:*/struct VdbeOp { u8 opcode; /* What operation to perform */ int p1; /* First operand */ int p2; /* Second parameter (often the jump destination) */ char *p3; /* Third parameter */ int p3type; /* P3_STATIC, P3_DYNAMIC or P3_POINTER */#ifdef VDBE_PROFILE int cnt; /* Number of times this instruction was executed */ long long cycles; /* Total time spend executing this instruction */#endif};typedef struct VdbeOp VdbeOp;/*** A smaller version of VdbeOp used for the VdbeAddOpList() function because** it takes up less space.*/struct VdbeOpList { u8 opcode; /* What operation to perform */ signed char p1; /* First operand */ short int p2; /* Second parameter (often the jump destination) */ char *p3; /* Third parameter */};typedef struct VdbeOpList VdbeOpList;/*** Allowed values of VdbeOp.p3type*/#define P3_NOTUSED 0 /* The P3 parameter is not used */#define P3_DYNAMIC (-1) /* Pointer to a string obtained from sqliteMalloc() */#define P3_STATIC (-2) /* Pointer to a static string */#define P3_POINTER (-3) /* P3 is a pointer to some structure or object *//*** The following macro converts a relative address in the p2 field** of a VdbeOp structure into a negative number so that ** sqliteVdbeAddOpList() knows that the address is relative. Calling** the macro again restores the address.*/#define ADDR(X) (-1-(X))/*** The makefile scans the vdbe.c source file and creates the "opcodes.h"** header file that defines a number for each opcode used by the VDBE.*/#include "opcodes.h"/*** Prototypes for the VDBE interface. See comments on the implementation** for a description of what each of these routines does.*/Vdbe *sqliteVdbeCreate(sqlite*);void sqliteVdbeCreateCallback(Vdbe*, int*);int sqliteVdbeAddOp(Vdbe*,int,int,int);int sqliteVdbeOp3(Vdbe*,int,int,int,const char *zP3,int);int sqliteVdbeCode(Vdbe*,...);int sqliteVdbeAddOpList(Vdbe*, int nOp, VdbeOpList const *aOp);void sqliteVdbeChangeP1(Vdbe*, int addr, int P1);void sqliteVdbeChangeP2(Vdbe*, int addr, int P2);void sqliteVdbeChangeP3(Vdbe*, int addr, const char *zP1, int N);void sqliteVdbeDequoteP3(Vdbe*, int addr);int sqliteVdbeFindOp(Vdbe*, int, int);VdbeOp *sqliteVdbeGetOp(Vdbe*, int);int sqliteVdbeMakeLabel(Vdbe*);void sqliteVdbeDelete(Vdbe*);void sqliteVdbeMakeReady(Vdbe*,int,int);int sqliteVdbeExec(Vdbe*);int sqliteVdbeList(Vdbe*);int sqliteVdbeFinalize(Vdbe*,char**);void sqliteVdbeResolveLabel(Vdbe*, int);int sqliteVdbeCurrentAddr(Vdbe*);void sqliteVdbeTrace(Vdbe*,FILE*);void sqliteVdbeCompressSpace(Vdbe*,int);int sqliteVdbeReset(Vdbe*,char **);int sqliteVdbeSetVariables(Vdbe*,int,const char**);#endif
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