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📄 elemstrmwriter.hh

📁 Motion JPEG编解码器源代码
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#ifndef _ELEMSTREAMWRITER_HH#define _ELEMSTREAMWRITER_HH/*  (C) 2003 Andrew Stevens *//*  This Software is free software; you can redistribute it *  and/or modify it under the terms of the GNU General Public License *  as published by the Free Software Foundation; either version 2 of *  the License, or (at your option) any later version. * *  This program is distributed in the hope that it will be useful, *  but WITHOUT ANY WARRANTY; without even the implied warranty of *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU *  General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. * */#include <config.h>#include "mjpeg_types.h"class EncoderParams;class ElemStrmWriter {public:    ElemStrmWriter( );    virtual ~ElemStrmWriter() = 0;    virtual void WriteOutBufferUpto( const uint8_t *buffer, const uint32_t flush_upto ) = 0;    inline uint64_t Flushed() const { return flushed; }        virtual size_t BitCount() = 0;protected:    uint64_t flushed;};/****************************** * * Elementry stream buffer used to accumulate (byte-aligned) fragments ofencoded video.  Currently * each frame has its own buffer. * *****************************/class ElemStrmFragBuf {public:	ElemStrmFragBuf( ElemStrmWriter &outstrm);    ~ElemStrmFragBuf();     /**************     *     * Flush out buffer     * N.b. attempts to flush in non byte-aligned states are illegal     * and will abort     *     *************/    void FlushBuffer();    /**************     *      * Reset buffer - empty buffer discarding current contents.     *      * ***********/          void ResetBuffer();        /**************     *     * Write rightmost (least significant) n (0<=n<=32) bits of val to current buffer      *     *************/    void PutBits( uint32_t val, int n);    void AlignBits();    inline bool Aligned() const { return outcnt == 8; }    inline int ByteCount() const { return unflushed; }    private:    void AdjustBuffer();protected:    ElemStrmWriter &writer;    uint8_t *buffer;            // Output buffer - used to hold byte                                // aligned output before flushing or                                // backing up and re-encoding    int buffer_size;    int unflushed;    int outcnt;                 // Bits unwritten in current output byte    uint32_t pendingbits;};/*  * Local variables: *  c-file-style: "stroustrup" *  tab-width: 4 *  indent-tabs-mode: nil * End: */#endif

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