📄 ratectl.hh
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#ifndef _RATECTL_HH#define _RATECTL_HH/* (C) 2003 Andrew Stevens *//* This is free software; you can redistribute it * and/or modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. * */#include <config.h>#include "mjpeg_types.h"#include "mpeg2syntaxcodes.h"class MacroBlock;class EncoderParams;class Picture;class RateCtl{public: RateCtl( EncoderParams &encoder ); virtual void InitSeq( bool reinit ) = 0; virtual void InitGOP( int nb, int np ) = 0; virtual void InitNewPict (Picture &picture) = 0; virtual void InitKnownPict (Picture &picture) = 0; virtual void UpdatePict (Picture &picture, int &padding_needed ) = 0; virtual int MacroBlockQuant( const MacroBlock &mb) = 0; virtual int InitialMacroBlockQuant(Picture &picture) = 0; virtual void CalcVbvDelay (Picture &picture) = 0; static double InvScaleQuant( int q_scale_type, int raw_code ); static int ScaleQuant( int q_scale_type, double quant );protected: virtual void VbvEndOfPict (Picture &picture) = 0; double ScaleQuantf( int q_scale_type, double quant ); EncoderParams &encparams;};class OnTheFlyRateCtl : public RateCtl{public: OnTheFlyRateCtl( EncoderParams &encoder ); virtual void InitSeq( bool reinit ); virtual void InitGOP( int nb, int np ); virtual void InitNewPict (Picture &picture); virtual void InitKnownPict (Picture &picture); virtual void UpdatePict ( Picture &picture, int &padding_needed ); virtual int MacroBlockQuant( const MacroBlock &mb); virtual int InitialMacroBlockQuant(Picture &picture); virtual void CalcVbvDelay (Picture &picture);private: virtual void VbvEndOfPict (Picture &picture); int cur_mquant; int mquant_change_ctr; int32_t fb_gain; /* R - Remaining bits available in the next one second period. T - Target bits for current frame d - Current virtual reciever buffer fullness for quantisation purposes updated using scaled difference of target bit usage and actual usage d0[picture_type] - Virtual buffer for each frame type. */ int32_t target_bits; // target_bits int32_t vbuf_fullness; int32_t ratectl_vbuf[NUM_PICT_TYPES]; int32_t per_pict_bits; int fields_in_gop; double field_rate; int fields_per_pict; int32_t buffer_variation; int64_t bits_transported; int64_t bits_used; int32_t gop_buffer_correction; /* bitcnt_EOP - Position in generated bit-stream for latest end-of-picture Comparing these values with the bit-stream position for when the picture is due to be displayed allows us to see what the vbv buffer is up to. */ int frame_overshoot_margin; int undershoot_carry; double overshoot_gain; /* actsum - Total activity (sum block variances) in frame actcovered - Activity macroblocks so far quantised (used to fine tune quantisation to avoid starving highly active blocks appearing late in frame...) UNUSED avg_act - Current average activity... */ double actsum; double actcovered; double sum_avg_act; double avg_act; double avg_var; double sum_avg_var; double sum_avg_quant; double sum_vbuf_Q; int N[NUM_PICT_TYPES]; int min_d, max_d; int min_q, max_q; double bits_per_mb; bool fast_tune; bool first_gop; /* X's measure global complexity (Chi! not X!) of frame types. * Actually: X = average quantisation * bits allocated in *previous* frame * N.b. the choice of measure is *not* arbitrary. The feedback bit * rate control gets horribly messed up if it is *not* proportionate * to bit demand i.e. bits used scaled for quantisation. * d's are virtual reciever buffer fullness * r is Rate control feedback gain (in* bits/frame) */ double Xhi[NUM_PICT_TYPES]; /* The average complexity of frames of the different types is used * to predict a reasonable bit-allocation for these types. * The AVG_WINDOW set the size of the sliding window for these * averages. Basically I Frames respond very quickly. * B / P frames more or less quickly depending on the target number * of B frames per P frame. */ double K_AVG_WINDOW[NUM_PICT_TYPES]; /* * 'Typical' sizes of the different types of picture in a GOP - these * sizes are needed so that buffer management can compensate for the * 'normal' ebb and flow of buffer space in a GOP (low after a big I frame) * nearly full at the end after lots of smaller B/P frames. * */ int32_t pict_base_bits[NUM_PICT_TYPES]; bool first_encountered[NUM_PICT_TYPES]; /* * Reinitialisation data for recoding pictures where prediction is too * far off. * */ double actual_Xhi; double actual_avg_Q; // Some statistics for measuring if things are going well. double sum_size[NUM_PICT_TYPES]; int pict_count[NUM_PICT_TYPES]; // VBV calculation data double picture_delay; double next_ip_delay; /* due to frame reordering delay */ double decoding_time;};class Pass1RateCtl : public RateCtl{public: Pass1RateCtl( EncoderParams &encoder ); virtual void InitSeq( bool reinit ); virtual void InitGOP( int nb, int np ); virtual void InitNewPict (Picture &picture); virtual void InitKnownPict (Picture &picture); virtual void UpdatePict (Picture &picture, int &padding_needed); virtual int MacroBlockQuant( const MacroBlock &mb ); virtual int InitialMacroBlockQuant(Picture &picture); virtual void CalcVbvDelay (Picture &picture);private: virtual void VbvEndOfPict (Picture &picture); int32_t fb_gain; /* R - Remaining bits available in the next one second period. T - Target bits for current frame d - Current virtual reciever buffer fullness for quantisation purposes updated using scaled difference of target bit usage and actual usage d0[picture_type] - Virtual buffer for each frame type. */ int32_t target_bits; // target_bits int32_t vbuf_fullness; int32_t ratectl_vbuf[NUM_PICT_TYPES]; int32_t per_pict_bits; int fields_in_gop; double field_rate; int fields_per_pict; int32_t buffer_variation; int64_t bits_transported; int64_t bits_used; int32_t gop_buffer_correction; /* bitcnt_EOP - Position in generated bit-stream for latest end-of-picture Comparing these values with the bit-stream position for when the picture is due to be displayed allows us to see what the vbv buffer is up to. */ int64_t bitcnt_EOP; int64_t prev_bitcount; int frame_overshoot_margin; int undershoot_carry; double overshoot_gain; /* actsum - Total activity (sum block variances) in frame actcovered - Activity macroblocks so far quantised (used to fine tune quantisation to avoid starving highly active blocks appearing late in frame...) UNUSED avg_act - Current average activity... */ double actsum; double actcovered; double sum_avg_act; double avg_act; double avg_var; double sum_avg_var; double sum_avg_quant; double sum_vbuf_Q; int N[NUM_PICT_TYPES]; int64_t S; double bits_per_mb; bool fast_tune; bool first_gop; /* X's measure global complexity (Chi! not X!) of frame types. * Actually: X = average quantisation * bits allocated in *previous* frame * N.b. the choice of measure is *not* arbitrary. The feedback bit * rate control gets horribly messed up if it is *not* proportionate * to bit demand i.e. bits used scaled for quantisation. * d's are virtual reciever buffer fullness * r is Rate control feedback gain (in* bits/frame) */ double Xhi[NUM_PICT_TYPES]; /* The average complexity of frames of the different types is used * to predict a reasonable bit-allocation for these types. * The AVG_WINDOW set the size of the sliding window for these * averages. Basically I Frames respond very quickly. * B / P frames more or less quickly depending on the target number * of B frames per P frame. */ double K_AVG_WINDOW[NUM_PICT_TYPES]; /* * 'Typical' sizes of the different types of picture in a GOP - these * sizes are needed so that buffer management can compensate for the * 'normal' ebb and flow of buffer space in a GOP (low after a big I frame) * nearly full at the end after lots of smaller B/P frames. * */ int32_t pict_base_bits[NUM_PICT_TYPES]; bool first_encountered[NUM_PICT_TYPES]; // Some statistics for measuring if things are going well. double sum_size[NUM_PICT_TYPES]; int pict_count[NUM_PICT_TYPES]; // VBV calculation data double picture_delay; double next_ip_delay; /* due to frame reordering delay */ double decoding_time; int picture_mquant; };/* * Local variables: * c-file-style: "stroustrup" * tab-width: 4 * indent-tabs-mode: nil * End: */#endif
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