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📄 matteblend.flt.c

📁 Motion JPEG编解码器源代码
💻 C
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/* *  matteblend - reads three frame-interlaced YUV4MPEG streams from stdin *               and blends the second over the first using the third's *               luminance channel as a matte * *  Copyright (C) 2001, pHilipp Zabel <pzabel@gmx.de> * *  This program is free software; you can redistribute it and/or *  modify it under the terms of the GNU General Public License *  as published by the Free Software Foundation; either version 2 *  of the License, or (at your option) any later version. * *  This program is distributed in the hope that it will be useful, *  but WITHOUT ANY WARRANTY; without even the implied warranty of *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the *  GNU General Public License for more details. * *  You should have received a copy of the GNU General Public License *  along with this program; if not, write to the Free Software *  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA. */#ifdef HAVE_CONFIG_H#include "config.h"#endif#include <stdio.h>#include <stdlib.h>#include <unistd.h>#include "yuv4mpeg.h"static void usage (void) {   fprintf (stderr, "usage:  matteblend.flt\n"                    "no params at the moment - color saturation falloff or such has to be implemented\n");}static void blend (unsigned char *src0[3], unsigned char *src1[3], unsigned char *matte[3],                   unsigned int width,     unsigned int height,                   unsigned char *dst[3]){   register unsigned int i,j;   register unsigned int len = width * height;   for (i=0; i<len; i+=4) {      dst[0][i]   = ((235 - matte[0][i]   )   * src0[0][i]   + (matte[0][i] - 16 )  * src1[0][i])   / 219;      dst[0][i+1] = ((235 - matte[0][i+1] ) * src0[0][i+1] + (matte[0][i+1] - 16 )  * src1[0][i+1]) / 219;      dst[0][i+2] = ((235 - matte[0][i+2] ) * src0[0][i+2] + (matte[0][i+2] - 16 )  * src1[0][i+2]) / 219;      dst[0][i+3] = ((235 - matte[0][i+3] ) * src0[0][i+3] + (matte[0][i+3] - 16 )  * src1[0][i+3]) / 219;               }   len>>=2; /* len = len / 4 */   /* do we really have to "downscale" matte here? */   for (i=0,j=0; i<len; i++, j+=2) {      int m = (matte[0][j] + matte[0][j+1] + matte[0][j+width] + matte[0][j+width+1]) >> 2;      if ((j % width) == (width - 2)) j += width;      dst[1][i] = ((235-m) * src0[1][i] + (m-16) * src1[1][i]) / 219;      dst[2][i] = ((235-m) * src0[2][i] + (m-16) * src1[2][i]) / 219;   }}int main (int argc, char *argv[]){   int in_fd  = 0;         /* stdin */   int out_fd = 1;         /* stdout */   unsigned char *yuv0[3]; /* input 0 */   unsigned char *yuv1[3]; /* input 1 */   unsigned char *yuv2[3]; /* input 2 */   unsigned char *yuv[3];  /* output */   y4m_stream_info_t streaminfo;   y4m_frame_info_t frameinfo;   int i;   int w, h;   if (argc > 1) {      usage ();      exit (1);   }   y4m_init_stream_info (&streaminfo);   y4m_init_frame_info (&frameinfo);   i = y4m_read_stream_header (in_fd, &streaminfo);   if (i != Y4M_OK) {      fprintf (stderr, "%s: input stream error - %s\n", 	       argv[0], y4m_strerr(i));      exit (1);   }   w = y4m_si_get_width(&streaminfo);   h = y4m_si_get_height(&streaminfo);   yuv[0] =  malloc (w * h);   yuv0[0] = malloc (w * h);   yuv1[0] = malloc (w * h);   yuv2[0] = malloc (w * h);   yuv[1] =  malloc (w * h / 4);   yuv0[1] = malloc (w * h / 4);   yuv1[1] = malloc (w * h / 4);   yuv2[1] = malloc (w * h / 4);   yuv[2] =  malloc (w * h / 4);   yuv0[2] = malloc (w * h / 4);   yuv1[2] = malloc (w * h / 4);   yuv2[2] = malloc (w * h / 4);   y4m_write_stream_header (out_fd, &streaminfo);   while (1) {      i = y4m_read_frame(in_fd, &streaminfo, &frameinfo, yuv0);      if (i == Y4M_ERR_EOF)	exit (0);      else if (i != Y4M_OK)         exit (1);      i = y4m_read_frame(in_fd, &streaminfo, &frameinfo, yuv1);      if (i != Y4M_OK)         exit (1);      i = y4m_read_frame(in_fd, &streaminfo, &frameinfo, yuv2);      if (i != Y4M_OK)         exit (1);      /* constrain matte luma */      for (i = 0; i < w*h; i++) {	  if (yuv2[0][i] < 16) yuv2[0][i] = 16;	  else	      if (yuv2[0][i] > 235) yuv2[0][i] = 235;      }      blend (yuv0, yuv1, yuv2, w, h, yuv);      y4m_write_frame (out_fd, &streaminfo, &frameinfo, yuv);   }}

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