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📄 sumsq.c

📁 Motion JPEG编解码器源代码
💻 C
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    /* initialize constants */    zero = vec_splat_u8(0);    one = vec_splat_u16(1);    sum = vec_splat_u32(0);    i = (h >> 1) - 1;    lB0 = vec_ld(0, pB);    if (VECTOR_ALIGNED(pB)) {	/* lB0 = vec_ld(0, pB); */	pB += rowstride;	lB1 = vec_ld(0, pB);	pB += rowstride;	l0 = vec_ld(0, pB);	lR = vec_ld(0, pR);	/* (unsigned short[]) pB[0-7] */	vu8(b0H) = vec_mergeh(zero, lB0);	/* (unsigned short[]) pB[8-15] */	vu8(b0L) = vec_mergel(zero, lB0);	/* (unsigned short[]) pB+s[0-7] */	vu8(b1H) = vec_mergeh(zero, lB1);	/* (unsigned short[]) pB+s[8-15] */	vu8(b1L) = vec_mergel(zero, lB1);	lB0 = vec_sld(l0, l0, 0);	do { /* while (--i) */	    pB += rowstride;	    lB1 = vec_ld(0, pB);	    ISAD();	    /* start loading next lR */	    pR += rowstride;	    lR = vec_ld(0, pR);	    /* (unsigned short[]) pB[0-7] */	    vu8(b0H) = vec_mergeh(zero, lB0);	    /* (unsigned short[]) pB[8-15] */	    vu8(b0L) = vec_mergel(zero, lB0);	    pB += rowstride;	    lB0 = vec_ld(0, pB);	    ISAD();	    /* start loading next lR */	    pR += rowstride;	    lR = vec_ld(0, pR);	    /* (unsigned short[]) pB[0-7] */	    vu8(b1H) = vec_mergeh(zero, lB1);	    /* (unsigned short[]) pB[8-15] */	    vu8(b1L) = vec_mergel(zero, lB1);	} while (--i);	ISAD();	pR += rowstride;	lR = vec_ld(0, pR);    } else {	perm = vec_lvsl(0, pB);	/* lB0 = vec_ld(0, pB); */	l0 = vec_ld(16, pB);	pB += rowstride;	lB1  = vec_ld(0, pB);	l1 = vec_ld(16, pB);	lR = vec_ld(0, pR);	lB0 = vec_perm(lB0, l0, perm);	lB1 = vec_perm(lB1, l1, perm);	/* (unsigned short[]) pB[0-7] */	vu8(b0H) = vec_mergeh(zero, lB0);	/* (unsigned short[]) pB[8-15] */	vu8(b0L) = vec_mergel(zero, lB0);	/* (unsigned short[]) pB+s[0-7] */	vu8(b1H) = vec_mergeh(zero, lB1);	/* (unsigned short[]) pB+s[8-15] */	vu8(b1L) = vec_mergel(zero, lB1);	pB += rowstride;	l0 = vec_ld(0, pB);	l1 = vec_ld(16, pB);	do { /* while (--i) */	    ISAD();	    lB0 = vec_perm(l0, l1, perm);	    pB += rowstride;	    l0 = vec_ld(0, pB);	    l1 = vec_ld(16, pB);	    /* (unsigned short[]) pB[0-7] */	    vu8(b0H) = vec_mergeh(zero, lB0);	    /* (unsigned short[]) pB[8-15] */	    vu8(b0L) = vec_mergel(zero, lB0);	    /* start loading next lR */	    pR += rowstride;	    lR = vec_ld(0, pR);	    ISAD();	    lB1 = vec_perm(l0, l1, perm);	    pB += rowstride;	    l0 = vec_ld(0, pB);	    l1 = vec_ld(16, pB);	    /* (unsigned short[]) pB[0-7] */	    vu8(b1H) = vec_mergeh(zero, lB1);	    /* (unsigned short[]) pB[8-15] */	    vu8(b1L) = vec_mergel(zero, lB1);	    /* start loading next lR */	    pR += rowstride;	    lR = vec_ld(0, pR);	} while (--i);	ISAD();	pR += rowstride;	lR = vec_ld(0, pR);	lB0 = vec_perm(l0, l1, perm);    }    /* (unsigned short[]) pB[0-7] */    vu8(b0H) = vec_mergeh(zero, lB0);    /* (unsigned short[]) pB[8-15] */    vu8(b0L) = vec_mergel(zero, lB0);    ISAD();    vo.v = vec_sums(vs32(sum), vs32(zero));    return vo.s.sum;#undef ISAD} /* }}} *//* * s = rowstride * for (j = 0; j < h; j++) { *     for (i = 0; i < 16; i++) *         d = ((int)(pB[i]+pB[i+1]+pB[i+s]+pB[i+s+1]+2)>>2) - pR[i]; *         sum += d * d; *     pB += s; *     pR += s; * } */static int sumsq_11(SUMSQ_PDECL) /* {{{ */{    int i;    unsigned char *pB, *pR;    vector unsigned char l0, l1, l2, l3, lR, lB0, lB1, lB2, lB3, perm, perm1;    vector unsigned short b0H, b0L, b1H, b1L, b2H, b2L, b3H, b3L;    vector unsigned short bH, bL;    vector unsigned char zero;    vector unsigned short two;    vector unsigned char max, min, dif;    vector unsigned int sum;    union {	vector signed int v;	struct {	    signed int pad[3];	    signed int sum;	} s;    } vo;    pB = blk1,    pR = blk2;    /* start loading first blocks */    l0 = vec_ld(0, pB);                     l1 = vec_ld(16, pB);                   pB += rowstride;                        l2 = vec_ld(0, pB);                     l3 = vec_ld(16, pB);                   /* initialize constants */    zero = vec_splat_u8(0);    two  = vec_splat_u16(2);    sum = vec_splat_u32(0);    perm = vec_lvsl(0, blk1);    perm1 = vec_splat_u8(1);    perm1 = vec_add(perm, perm1);    /* permute 1st set of loaded blocks  */    lB0 = vec_perm(l0, l1, perm);          lB1 = vec_perm(l0, l1, perm1);         /* start loading 3rd set */    pB += rowstride;                   l0 = vec_ld(0, pB);                l1 = vec_ld(16, pB);              /* permute 2nd set of loaded blocks  */    lB2 = vec_perm(l2, l3, perm);          lB3 = vec_perm(l2, l3, perm1);         /* start loading lR */    lR = vec_ld(0, pR);                     /* (unsigned short[]) pB[0-7] */        vu8(b0H) = vec_mergeh(zero, lB0);                                               /* (unsigned short[]) pB[8-15] */       vu8(b0L) = vec_mergel(zero, lB0);                                               /* (unsigned short[]) pB[1-8] */        vu8(b1H) = vec_mergeh(zero, lB1);                                               /* (unsigned short[]) pB[9-16] */       vu8(b1L) = vec_mergel(zero, lB1);       /* (unsigned short[]) pB+s[0-7] */      vu8(b2H) = vec_mergeh(zero, lB2);   			    /* (unsigned short[]) pB+s[8-15] */     vu8(b2L) = vec_mergel(zero, lB2);   			    /* (unsigned short[]) pB+s[1-8] */      vu8(b3H) = vec_mergeh(zero, lB3);   			    /* (unsigned short[]) pB+s[9-16] */     vu8(b3L) = vec_mergel(zero, lB3);                                           #define ISUMSQ(b0H,b0L,b1H,b1L,b2H,b2L,b3H,b3L) /* {{{ */                    \    /* pB[i] + pB[i+1] */                                                    \    bH = vec_add(b0H, b1H);                                                  \    bL = vec_add(b0L, b1L);                                                  \                                                                             \    /* (pB[i]+pB[i+1]) + pB[i+s] */                                          \    bH = vec_add(bH, b2H);                                                   \    bL = vec_add(bL, b2L);                                                   \                                                                             \    /* (pB[i]+pB[i+1]+pB[i+s]) + pB[i+s+1] */                                \    bH = vec_add(bH, b3H);                                                   \    bL = vec_add(bL, b3L);                                                   \                                                                             \    /* (pB[i]+pB[i+1]+pB[i+s]+pB[i+s+1]) + 2 */                              \    bH = vec_add(bH, two);                                                   \    bL = vec_add(bL, two);                                                   \                                                                             \    /* (pB[i]+pB[i+1]+pB[i+s]+pB[i+s+1]+2) >> 2 */                           \    bH = vec_sra(bH, two);                                                   \    bL = vec_sra(bL, two);                                                   \                                                                             \    /* absolute value is used increase parallelism, x16 instead of x8 */     \    /* d = abs( ((int)(pB[i]+pB[i+1]+pB[i+s]+pB[i+s+1]+2)>>2) - pR[i] ) */   \    vu8(bH) = vec_packsu(bH, bL);                                            \    min = vec_min(vu8(bH), lR);                                              \    max = vec_max(vu8(bH), lR);                                              \    dif = vec_sub(max, min);                                                 \                                                                             \    /* sum += d * d; */                                                      \    sum = vec_msum(dif, dif, sum);                                           \    /* }}} */    i = (h >> 1) - 1;    do {	ISUMSQ(b0H,b0L,b1H,b1L,b2H,b2L,b3H,b3L);     					/* start loading next lR */	pR += rowstride;                           	lR = vec_ld(0, pR);                        					/* perm loaded set */	lB0 = vec_perm(l0, l1, perm);              	lB1 = vec_perm(l0, l1, perm1);             	/* start loading next set */	pB += rowstride;               	l0 = vec_ld(0, pB);            	l1 = vec_ld(16, pB);          					/* (unsigned short[]) pB[0-7] */           	vu8(b0H) = vec_mergeh(zero, lB0);          					/* (unsigned short[]) pB[8-15] */          	vu8(b0L) = vec_mergel(zero, lB0);          					/* (unsigned short[]) pB[1-8] */           	vu8(b1H) = vec_mergeh(zero, lB1);          					/* (unsigned short[]) pB[9-16] */          	vu8(b1L) = vec_mergel(zero, lB1);          	ISUMSQ(b2H,b2L,b3H,b3L,b0H,b0L,b1H,b1L);     	/* start loading next lR */	pR += rowstride;                           	lR = vec_ld(0, pR);                        					/* perm loaded set */	lB2 = vec_perm(l0, l1, perm);              	lB3 = vec_perm(l0, l1, perm1);             	/* start loading next set */	pB += rowstride;               	l0 = vec_ld(0, pB);            	l1 = vec_ld(16, pB);          						/* (unsigned short[]) pB+s[0-7] */               	vu8(b2H) = vec_mergeh(zero, lB2);                						/* (unsigned short[]) pB+s[8-15] */              	vu8(b2L) = vec_mergel(zero, lB2);                						/* (unsigned short[]) pB+s[1-8] */               	vu8(b3H) = vec_mergeh(zero, lB3);                						/* (unsigned short[]) pB+s[9-16] */              	vu8(b3L) = vec_mergel(zero, lB3);                    } while (--i);    ISUMSQ(b0H,b0L,b1H,b1L,b2H,b2L,b3H,b3L);     			    pR += rowstride;                               lR = vec_ld(0, pR);                        			    lB0 = vec_perm(l0, l1, perm);                  lB1 = vec_perm(l0, l1, perm1);             			    /* (unsigned short[]) pB[0-7] */               vu8(b0H) = vec_mergeh(zero, lB0);          			    /* (unsigned short[]) pB[8-15] */              vu8(b0L) = vec_mergel(zero, lB0);          			    /* (unsigned short[]) pB[1-8] */               vu8(b1H) = vec_mergeh(zero, lB1);          			    /* (unsigned short[]) pB[9-16] */              vu8(b1L) = vec_mergel(zero, lB1);          			    ISUMSQ(b2H,b2L,b3H,b3L,b0H,b0L,b1H,b1L);         vo.v = vec_sums(vs32(sum), vs32(zero));    return vo.s.sum;#undef ISUMSQ} /* }}} */int sumsq_altivec(SUMSQ_PDECL){    int sumsq;#ifdef ALTIVEC_VERIFY    if (NOT_VECTOR_ALIGNED(blk2))	mjpeg_error_exit1("sumsq: blk2 %% 16 != 0, (%d)", blk2);    if (NOT_VECTOR_ALIGNED(rowstride))	mjpeg_error_exit1("sumsq: rowstride %% 16 != 0, (%d)", rowstride);    if (h != 8 && h != 16)	mjpeg_error_exit1("sumsq: h != [8|16], (%d)", h);#endif    AMBER_START;    if (hx == 0) {	if (hy == 0)	    sumsq = sumsq_00(SUMSQ_ARGS);	else	    sumsq = sumsq_01(SUMSQ_ARGS);    } else {	if (hy == 0)	    sumsq = sumsq_10(SUMSQ_ARGS);	else	    sumsq = sumsq_11(SUMSQ_ARGS);    }    AMBER_STOP;    return sumsq;}#if ALTIVEC_TEST_FUNCTION(sumsq)ALTIVEC_TEST(sumsq, int, (SUMSQ_PDECL),  "blk1=0x%x, blk2=0x%x, rowstride=%d, hx=%d, hy=%d, h=%d",  SUMSQ_ARGS);#endif/* vim:set foldmethod=marker foldlevel=0: */

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