📄 clime.h
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#if !defined(AFX_CLIME_H__3E03D9E1_595D_11D8_8750_5254AB32C8FB__INCLUDED_)
#define AFX_CLIME_H__3E03D9E1_595D_11D8_8750_5254AB32C8FB__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Clime.h : header file
//
#include "RainFunction.h"
/////////////////////////////////////////////////////////////////////////////
// CClime dialog
class CClime : public CDialog
{
// Construction
public:
CString ItemName;
CClime(CWnd* pParent = NULL); // standard constructor
CImageList m_Imagelist;
// Dialog Data
//{{AFX_DATA(CClime)
enum { IDD = IDD_Clime };
CButton m_ButExit;
CButton m_ButDel;
CButton m_ButAdd;
CTreeCtrl m_tree;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CClime)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CClime)
virtual void OnOK();
virtual BOOL OnInitDialog();
afx_msg void OnButadd();
afx_msg void OnButexit();
afx_msg void OnButdelete();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
CRainFunction m_function;
_RecordsetPtr pRs;
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CLIME_H__3E03D9E1_595D_11D8_8750_5254AB32C8FB__INCLUDED_)
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