📄 rxbutton.h
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#if !defined(AFX_RXBUTTON_H__0B8546E4_594C_11D8_8750_5254AB32C8FB__INCLUDED_)
#define AFX_RXBUTTON_H__0B8546E4_594C_11D8_8750_5254AB32C8FB__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// RxButton.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CRxButton window
class CRxButton : public CButton
{
// Construction
public:
CRxButton();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CRxButton)
public:
virtual void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct);
protected:
virtual void PreSubclassWindow();
//}}AFX_VIRTUAL
// Implementation
public:
void Bitmap(UINT ResNoNal,UINT ResDown);
virtual ~CRxButton();
// Generated message map functions
protected:
//{{AFX_MSG(CRxButton)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
UINT m_ResNoNal,m_ResDown;
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_RXBUTTON_H__0B8546E4_594C_11D8_8750_5254AB32C8FB__INCLUDED_)
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