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📄 gl_common.h

📁 The goal of this project is to explore the idea of point-based radiosity, which is a shooting radio
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#if !defined(BRL_GL_COMMON_H)
#define BRL_GL_COMMON_H
/*+-------------------------------------------------------------------
  Ben Landon
  CSCI E-235

  gl_common.h

  This header is so that I can include the header files needed for
  OpenGL rendering.  On win32 these are windows.h, GL/gl.h and
  GL/glu.h.  On other platforms this set is different.

  I'd like these platform dependencies to be centralized in 
  one place, hence this file.
  
*/

#include <windows.h>
#include <GL/gl.h>
#include <GL/glu.h>

#endif

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