📄 gl_common.h
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#if !defined(BRL_GL_COMMON_H)
#define BRL_GL_COMMON_H
/*+-------------------------------------------------------------------
Ben Landon
CSCI E-235
gl_common.h
This header is so that I can include the header files needed for
OpenGL rendering. On win32 these are windows.h, GL/gl.h and
GL/glu.h. On other platforms this set is different.
I'd like these platform dependencies to be centralized in
one place, hence this file.
*/
#include <windows.h>
#include <GL/gl.h>
#include <GL/glu.h>
#endif
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